Ship Hull Styles

Hi I've heard that there are only 5 distinct hull styles in the game, however there are 10 major races in the game and numerous minor races as well.

How does this work? Do Humans and Altarians have the same base hull designs? I'm getting flashbacks of MOO3 here! Thats isn't a good thing!

J
22,978 views 21 replies
Reply #1 Top
Some races are sharing the same hull styles. What is your problem with that?
Reply #2 Top
Peace Phoenix it's not a problem but jpf is right every major or minor race should have at least a unique hull. it adds a lot to race characterization.
Reply #3 Top
Hmmmmm last time I checked britain didn't have a US carrier in its port nor does Russia or South Africa. Point is each race has its own industry and therefore its own military products. The idea that 2 races have the same share base hulls is implying they share the same military suppier. This isn't realistic especially when a new previous unknown race pops on to the scene with no prior contact with anyone.

Sorry just don't like see someone else with similar hull structures, hopefully the bolts ons and colours should help sort that out, I wonder just how much the AI uses structure items on the ships to change there appearance.

J
Reply #4 Top
The idea that 2 races have the same share base hulls is implying they share the same military suppier. This isn't realistic.


You know, we are talking about purely fantasy races, with purely fantasy ships doing purely fantasy things..... realism doesn't seem to top the list of priorities if you ask me. How do you know that they dont share the same industrial supplier.... or that they haven't previously shared Hull technologies? Sorry, it's not a huge leap of imagination for me nor is it a blow to believability. I am guessing that the customization is going to make them look significantly different anyway.
Reply #5 Top


it's far different too from different national ships. we are speaking about alien race it seems very unfair that they share the same hulls. anyway it's a minor problem that will be surely solved soon.
Reply #6 Top
Most of the races in the GC2 story gained the knowledge for space travel from another race. for example, Humans share the same style as the Arceans because it was the Arceans that gave them the initial technology. It only stands to reason that other races will be similar for that reason.

At any rate, they're different colors so it's not like you won't be able to tell the difference. And you can totally modify your own ships so the base hull type is unrecognizable (The AI though uses canned blank designs and puts components on them since it's not smart enough to make 'cool' ships).
Reply #7 Top
Hmmmmm last time I checked britain didn't have a US carrier in its port nor does Russia or South Africa.


Your absolutely 100% correct... to a point.

Russia does have its own aircraft carriers (which looks very similar to a cross between the French/British design with the size of a US Carrier) and one that a few years was capable of not only launching cruise missiles but capable of launching jets that could wax F-14 Tomcats pretty much on a 1 to 1 on the kill ratio (even if naval aviators would never admit this). Take it farther though... submarines.

Submarines make up the majority of any nations one naval weapon. The US for example while going for the 600+ ship navy maxed out around 350 warships... of them roughly 128 were submarines or approximately 33% (while only using 2% of the available manpower... quite a tradeoff actually) All countries with a navy that is of any consequence have submarines all submarines are tear-drop shaped, generally have two sets of diving planes (called bow/fairwater and stern planes), one screw (hence the phrase "1 crew, 1 screw, 1 shaft") and all of them submarines including Scotlands Submarines... ooopse I mean Great Britains all resemble each others. For that matter so do the Egyptians, Indians, Argentinians, Chinese, etc... etc... etc...

Storyline wise there were only a few races that actually had the ability to use the stargates when GC evolved... lending to the development of very little difference in actual design. (Mimicry is the highest form of flattery) why wouldn't the other races who did not have a real concept of space flight not copy designs at least externally that already worked. Such as the one the humans had when the hyperdrive was give to the other races. Given the other 4 different hulls already in production that would account for differences I would think at least in the very beginnning of the race for space.

W/R
Suralle

PS: The Torians would and probably do mimic the Drengin. The humans probably mimic the Arcaen quite a bit... the Altarian who knows but I am betting they look at lot like the Drath Legions... so on so on. However folks, the

it's a minor problem that will be surely solved soon


would be really cool if only the add-on or patch was a player designed base of ships (colony, constructor, scout, suveryer, defender) that had been uploaded to GC2 and Stardock with the appropriate release from the player to use (with appropriate credit of course given somewhere on the site to the designer) for that race.
Reply #8 Top
PS: The Torians would and probably do mimic the Drengin. The humans probably mimic the Arcaen quite a bit... the Altarian who knows but I am betting they look at lot like the Drath Legions... so on so on.


The Shared hull types are as follows (unfortunately not all story-related, it seems):

Drengins do NOT share with any others.
Humans and Arceans share.
Altarians and Korx share.
Yor and Thalans share.
Torians, Iconians, and Drath share.

I would think that for story reasons the Drath and Altarians would share, the Yor and Iconians would share, but this is not the case. I'm sure it can somehow be modified, though...
Reply #9 Top
Well, we are only talking about the basic hull, which all Navy's have. When the extras are added there is theoretically a lot of room for diversity.

As for realism, In Larry Niven's known universe, nearly all races use the Pierson Puppeteer Hull. After all, the humans gave the galaxy star drive, so why not basic design.
Reply #10 Top
Point is each race has its own industry and therefore its own military products. The idea that 2 races have the same share base hulls is implying they share the same military suppier.


Actually, most of the worlds major civilizations share the same military suppliers. I should know; I actually work for an agency that buys the weapons.

True, you have different suppliers for China and Russia, and the other nations that were on the other side of the cold war; but most of the NATO allies use exactly the same suppliers - even if they are buying different parts, weapons, or vehicles.
Reply #11 Top
I see your points, it make sense from a story point of view but from a basic give random races the same designs, its just makes it silly.

I think I'll mod the game to do the following shares;

Drengins - Torian (Former slaves)
Yor - Iconians (Former creators)
or Possibly
Iconians - Humans (This is because humans discovered the Iconians and gave them hyperdrive.
Altarians - Darth (Same home planet)
Korx - Thalan (Since any non-native alien race would need supplies from an established race and we all know what the Korx are good for)
Terrans - Arceans (First contract)

All in all this makes more sense to me. Though I feel the Thalan should have their own more organic appearing ships since they are insectoids.

J
Reply #12 Top
The color schemes change the feel a lot. If you paint a WWII U.S. cruiser with Royal Navy camo, it will look a lot more like its British cousins than its technical sister ships. Therefore, I am not too worried about hulls.
Reply #13 Top
I would think that for story reasons the Drath and Altarians would share, the Yor and Iconians would share, but this is not the case. I'm sure it can somehow be modified, though...


You betcha, raceconfig.xml baby!

Human:


Drengin:


meow I love xml.

W/R
Suralle
Reply #14 Top
I cant believe the creators of the game have made the game so detailed and have missed out somthing that can in my eyes affect the games popularity.

When your playing the game and see ships coming toward You, I prefer to identify the ship by look not be having to click on every single ship to find out whos it is.

Too many games have same units for every race it c**p.

Somone was saying the races arent real well derrrrr we know that but its great to have different units for each race real or not.

Its not really asking for heaven and earth is it lol.
Hope they sort this simple problem to fix in a future patch.
This lack of detail has reduced my intrest in the game slightly.
Reply #15 Top
Are you colorblind? Otherwise I would say that you are overreacting.
Reply #16 Top
Slightly harsh ignusss but valid point; Each race has its own "default" colouring aswell as ship styles, which further enhance recognisation.
Reply #17 Top
Once again, there is a ship design feature in the game. YOUR ships should always look different than the enemy, and the enemy ships do appear differently depending on what tech line and level they are at. They may not look COOL, but it is a computer, so don't expect too much.

Sounds like you are just throwing something out there to beef on.
Reply #18 Top
I'll weigh in, just cause I like to , not cause anyone cares.

It's not a dealbreaker for me, but I'd like to see 10 different hull styles. Doesn't sound like they're looking to add any hull styles for the free bonuspak, but it would be cool.

I don't really know how much work it takes to develop a ship hull vs designing the "jewelery" that attaches to it, but I for one would rather have more unique hull styles than bling to stick on it. Actually, I'd like both, but like I said it isn't a deal-breaker.
Reply #19 Top
Looking at Draginol's gameplay example, where he used Drengin hulls as a Human, the ships he designed looked absolutely nothing like standard Drengin fare. Like somebody said before, the differences in modules have to account for something.

Of course, if they don't, it'd be more than simple to set those aesthetic differences in an update or a user-mod. Nothing to get your knickers in a bunch.

I would think that for story reasons the Drath and Altarians would share, the Yor and Iconians would share, but this is not the case. I'm sure it can somehow be modified, though...


Why would two species that loathe their counterparts with such vigor copy their ship designs? Even assuming the innards were relatively similar, there's no way proud races would give off the appearance of their most hated enemies. The only race likely to do so is the Korx, since they're naturally inclined to seek the simplest, lowest common denominator for maximum profit. Basically, whoever's hulls are the cheapest, they'd be game for them.
Reply #20 Top
It would have been nice for each race to have their own hulls, but I am sure having common hulls among races meant we got the game sooner. And maybe the common hulls also meant that they spent more time making the "extra" cosmetic stuff so we can make sure our ships look unique, sort of to make up for it.
Reply #21 Top
I cant believe the creators of the game have made the game so detailed and have missed out somthing that can in my eyes affect the games popularity.


I'm not getting it. I can only assume you haven't played the beta and have not seen the ship design function at work.

Thre are five distinct hull designs that are similar only in that each has a front and a back. There are an infinite number of color options and thousands of attachments. Any 2-3 of those attachments can change the appearance of a ship dramatically. A zoom in also reveals the race icon.

If you are zoomed out to strategic map distance all of the shapes are identical but the colors still allow you to identify the majors. I am not sure about the minors they may share colors zoomed out if there are a lot of minors in your game.

Incidentally I have had games with over 10 minor civs. There couldn't practically be a different hull design for all of them