I'm quoting the previous poster from (http://forums.impulsedriven.com/334537) because my post requires it: Quoting Mercury Joe, reply 19 I agree, starbases should be a po
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I'm quoting the previous poster from (http://forums.impulsedriven.com/334537) because my post requires it: Quoting Mercury Joe, reply 19 I agree, starbases should be a po
[quote who="Mercury Joe" reply="19" id="2006402"]I agree, starbases should be a powerhouse if built up that way. I liked that the game lets you make it a trading post, a shipyard, a defensive base, or a multi-purpose base. If you build it as a multipurpose base, the weapons range are about right. BUT, when you build it to be a strong defensive structure, you should have RANGE. If you are going to sacrifice the shipbuilding, the trade port, etc for armor and weapons, you are me