In Theta Lynx, when I hail the ship, I converse and select the leave option, at which time it cycles back to the start of the hail/fire at will sequence. There is no way to exit this other than using the 'fire at will' option.
whitepaint
" as the spice was offloaded into the refinery" - I detect someone around 40 that played Dune 2
I agree. I think I have made the same points somewhere too.
Count me in for real type planets as well. I am not a fan of bubbly cartoonish style. I like most of the ships to leek realish as well. I think non-realistic style lends itself to a younger demographic, and it is likely that most of the founders are not all that young.
What I would like with a mod tool is the ability to make a new campaign and perhaps the ability to add new ships+cut scenes, for that campaign. So that (not that I would want to) I could in theory make the SC2 campaign.
I was just thinking, it may be a neat mini-game thing to have a star control 1 kind of domination game, as a separate mode, time permitting
If takes place as a different dimension in the multiverse, I gives the ability for a second story, in the future, of the dimensional wall breaking open and having a crossover story that ties in this prequel and the SC2 universe. This could be a very complicated and interesting story/couple of stories - along the lines of making the universe better in one of the dimensions and fixing another. This would also allow for crossover races in a future game. Just a thought
Adventure 1. Quest for Glory 2. Space Quest 3. Full Throttle 4. Grim Fandango 5. Beneath a Steel Sky RTS 1. Command & Conquer (C&C was meant to be Dune 3) 2. Dune 2 3. Warzone 2100 4. Homeworld 5. Starcraft 2 Simulation/Builder 1. Reunion 2. Evil Genius 3. Sim City 4. Dungeon Keeper 5. XCom/Breach 2 </p