I've tried sending ships without transports, and it still wont work :(
RadathirMarkusNovodomus
Update: part of the problem with the memory leak appears to be my end, this is also happening when using Unreal Engine: 4, allthough it appears to be worse on GAL3 Civ Drive error checking, Defragging memory and hard-drive have reduced this somewhat.
So I was playing Gal3 today, and I tried to invade a planet with my transport, it was too weak to take it own, because they had a fleet of defending ships, so when i merged the transport with 3 escort videos and tried to move it over the planet (yes I had plenty of moves left) it did not work, it wont let me get past the defending ships, essentially it means any planet with defending ships is impossible to invade until they move their defending ships out. I even tried to s
It says recommended 6gb though I have 8GB and when I check the memory usage in task manager it only appears to use about 3GB of RAM.
The store page says it recommends 6GB of ram though so it should be ok ? And no I dont run many programs in the background, it seems to be linked more to play time than anything, because as soon as I load up its super fast, but after 2 hours it grinds to a halt :/
I dont usually bump but raelly would like help with the massive slowdown/lag memory leak.
I just want to thank there devs for their quick work on this game, I am so far really enjoying it, That may be because I love deeply customizable space strategies but meh. I even shamelessly created myself as a a leader for a faction I created for a book I'm writing, sad I know but I couldn't resist. (No im not entering it in che competition cause it will fail). <img src="http://cloud-4.steamusercontent.com/ugc/540772015694858108/BB5447D65A6F0B547B27656C1C3493423DA88256/" alt=