3. I have always been able to manage diplomacy pretty well with the galactic civilization series. I think it should be a bit harder to get a non aggression pact. But if I work on it I can get it most of the time. Where is this at. I have played several games now and have never had the option to ask for a non-aggression treaty. 5. I have finished culture tracks in all the games I have played. Don't know what the
Herolover12
Long time Gal Civ 2 and 3 player. Didn't bother with Gal Civ 4, but when I saw Supernova I bought it and have played the last week or so. Here are the things I see after several days of playing. I admit I did not do the Tutorials. 1) Lack of Documentation. I understand no manual, few games have one these day, but no tooltips to help? This has caused me to have a couple of questions. -How do ships heal hit points? I know there is a tech later that al
Is there a list of Founders other than the credit screen?
Well, they did it. They went and gave us the ability to have hundreds of custom factions. So how about we have the ability to create folders in our factions list. What I mean is lets say I want to play use a couple of races from Star Trek in my new universe. Currently I have to scroll through all my races to select them. What I would like to see is I go to the folder "Star Trek" and select my races from that folder.
Yea.... Could we move some of the modding post like factions into this. (I hope you hear this Stardock.)
very good idea until steam integration comes out....now to start making races
I knew, years ago, when I became a founder this would pay off. Playing the game now and it is sooooooo cool. Now I just have to figure out how to design a ship. Hard to do when I have another turn I need to play.
[quote who="Vidszhite" reply="3" id="3546580"]Such threats are what I'd have expected "I'd like to discuss something with you" to have in it, but that apparently isn't what that's for.(What is that for, by the way?)[/quote] In another thread I was told this is not implemented yet and won't be when Thursday comes around. I hope they are wrong.
Here is the situation. So I take a planet or two and now my cultural boundries stretch really far covering a lot of territory. Another Civilization haws Starbases around several resources. I cannot place a starbase due to the other Civilization's starbases. No way to use diplomacy other than to trade for the Starbase and that is way to expensive. No way to demand them to destroy or remove the Starbasse even when I am WA
Hello. When I go to Diplomacy the "Let's talk about..." choice is grayed out. Is this coming soon? or is the a tech I need and if so what is it? Also, The AI asked my to destroy one of my Starbases. That is cool. Now is there a way to ask them to destroy one of theirs?
Okay two questions. #1 What prevents an enemy from just ignoring a military starbase? #2 When you have expanded and another civilization has a starbase mining in your territory is there a way to get rid of it without going to war? Yes, I know you can trade for it, but tha is expensive. Do they eventually culture flip like planets? Is there a way to demand the civilization decomission (sp?) the starbase?
Okay, I understand. I just dropped the mod directory in and everything works great. Thanks.
I am really sorry, but I must be a big dunce. I downloaded the contest factions and read all the info on how to install them and I must still be doing something wrong with the factions that are mods. So basically I need to know how to install a mod. When I have the faction. lets say the Orphical Faction Mod, it is just a single folder with the subfolder [Game] and a bunch of xml files. Do I put the folder [OrphicalFactionMod] in my Mod directory and do n