Hi, I've been plating this great mod (MOO2 Smart Old Minors) for a while on GC2 Ultimate (Steam version) and found some things that look like bugs to me: 1. For some reason in ALL games ALL opponents (major and minor) ONLY research and use missile techs! They research all 3 kinds of defences though. Does not happen w/o the mod. 2. If you nave Neutrality Learning Centers AI will still auto-upgrade your planet's research facilities into Discovery Spheres, Planetary AI do
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Hi. First of all - thanks for your effort in fixing and stramlining GC2! I have an idea here, but being new to modding, don't even know if it's possible. It resonates with your discussions about streamlining the econ/manufacturing/research/morale structures upgrades. Let's take terran manufacturing, for example. You start with Traditional factories (which are somewhere in the mid of the construction list), then move to Xeno Factories (end of the list), then Advance
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