MrStarTrek

MrStarTrek

Joined Member # 4408511
6 Posts 443 Replies 19,426 Reputation

[quote who="Edladner" reply="398" id="3489822"] Esthetically it is cool. From an engineering standpoint, I think it would fly in circles. [/quote] Nah, the on board computer would compensate adding vectored thrust for pitch and yew. Human pilot: "Hal, Why are you flying in circles?" Navigation Computer: "Well. you tell me Human, you designed me." [e digicons]:grin:[/e]

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[quote who="Gaunathor" reply="1" id="3489609"] It's only a visual bug. The actual build-time is not affected. Anyhow, the devs know about it. [/quote] Yet this visual bug is still there so I took an opportunity to report it again. May it will get fixed this time.

2 Replies 2,820 Views

[quote who="Folgra1" reply="386" id="3489646"] I still haven't been able to get the ships to rotate in the designer. Tried every combination of shift click, click-mouse wheel, ctl-mouse-wheel, and so on. What the heck am I doing wrong? [/quote] To turn ship 360* in any direction click and HOLD DOWN scroll wheel on mouse, To move ship left or right click and HOLD DOWN left mouse button.

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[quote who="Admerial_Bob" reply="371" id="3489485"] What is a ship pack? [/quote] A ship pack are your ship design files added to a zip file and uploaded the the Galciv3.com Metaverse page for other players to download and play with their GC3 games. I plan to be doing this with my Star Trek ship designs as well when the Metaverse page becomes available.

1,569 Replies 7,902,470 Views

[quote who="trumpeter87" reply="357" id="3489232"] I like it Peregrine, and since Rand brought up names, I have to mention I just noticed that the name of your other sensor ship was Omniscient. I love it. As for this one, I just don't see the Drengin as that sophisticated... So I'm glad the class is named Hammerhead. Strangely fitting [e digicons];)[/e] Regarding Drengin designs--I agree there aren't enough, but I'm still in my first beta game (as Terran). Whe

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[quote who="Edladner" reply="351" id="3489036"] Do any of you have an idea on this question I posted? https://forums.galciv3.com/457139/page/1/#3488949 [/quote] I'm just going to wait until they implement the color change tool for ships when we start a new game/

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[quote who="trumpeter87" reply="348" id="3489018"] Rand, that's some pretty sweet new stuff--the Titanic is great, and I love the bridge detail. And thanks for the compliment. I cannot deny the obvious ST influence. My initial design concept was 'how can I make a saucer without just using the saucer pieces' ... And I went from there. And I created several nacelles before settling on the more wing-like direction. I'm pleased with the outcome. [/quote]

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[quote who="DARCA1213" reply="43" id="3488957"] It'll be a sad day when I can't find anymore bugs. [e digicons]:([/e] BUT AS LONG AS IM BREATHING AND PATCHS ARE BEING MADE I WILL KEEP LOOKING!!!!! DARCA [e digicons];)[/e] [/quote] If it any consolation Darca you can have this BUG and keep it as a pet.... Small scale transport, I cal

84 Replies 458,990 Views

Great ships from all of you. Trump I especially like your newest design. It's looks like an ST design on steroids. Star Trek in the 30th century. [e digicons]:grin:[/e] Here are two more new ships done. First the USS Trident NCC-8

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There are going to be detractors of this game who obviously expected Stardock to pull rabbits out of hats and shoot lightening bolts from their buttocks. Well that isn't going to happen. What the detractors fail to realize is this game is a follow on to Galactic Civilization 2 so naturally it's going have a lot of features and tools we had in GC2. The best part is all those features and tools have been imm

84 Replies 458,990 Views

Thanks Trump .I actually prefer the Vanguard myself. I just got the Beta 0.41 patch so I hope they fixed the lag in the ship designer. Unfortunately I had to start a new game so new ships wont be forthcoming for while, I really wish the wold activate just the ship designer.

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Here are two new ship designs from the Beta 0.40 ship designer I did. USS Vanguard NCC-61411 Vanguard Class Heavy Destroyer. [IMG]http://i115.photobucket.com/albums/n316/MerlinzMajik/2014-08-19_00023_zps9cb71659.jpg~original[/IMG] [IMG]http://i115.photobucket.com/albums/n316/MerlinzMajik/2014-08-19_00029_zps9bb73be7.jpg~or

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[quote who="parrottmath" reply="320" id="3488414"] I´m new to all this, so can you tell me what exactly you mean with "you can use unlock and resources to access everything in the in-game designer."? thx [/quote] You need to do all the relevant research in the tech tree to unlock everything in the game. There is no cheat for this right now. Sending survey ships out to galaxy map to search out

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[quote who="Edladner" reply="260" id="3484677"] I started experimenting with a animated miner ship, what I ended up with was not what I planned. Reduced 58% Original 1024 x 640 <div class="resized" style="width

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[quote who="Edladner" reply="231" id="3482706"] Thks Rand. I have always had a fascination with space ships. I used to draw them. Thanks to GC I get to see them in 3d and in battles. [/quote] You and me both. I drew rockets and jets as a kid. I love sci fi space ships. Been a Star Trek fan ( not a Trekkie) since I was a kid.

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Edladner , Your designs get better and better all the time. I like that ship. Here are some new designs I did. I am sticking with Star Trek designs as I am developing ships that will be later used in a MOD as soon as the parts export feature is available. USS Daedalus NCC-150. Pre TOS exploration star ship. [IMG]http://i115.photobuc

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Here are some new ships I did. These are custom designs for Star Trek ships I did utilizing the best parts of TA, AR and DE ship parts to create my own personal Star Trek ships. I wanted to stay true to well known design configurations yet give them a real GCIII look. Notice how I made some changes to the Reflector Dish to give it a more advanced design look. No cannon ship schematics were used and all design are large scale. I really like these ships and I hope everyone that looks will too.

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[quote who="Whitestardragon" reply="218" id="3481822"] Fare enough and from what I see from the Star Trek, and Babylon 5 ships so far I think my Whitestar ships will look even more awesome in Galciv3...I'm hoping windows 7 will be able to run the game. [/quote] Make sure your running a Win 7 64 bit edition. This is what my OS is. The game will not run on any 32 bit system.

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[quote who="Whitestardragon" reply="216" id="3481817"] Quoting Rand Johnson, reply 100 I think just to round off Star Trek ships, build one Romulan Warbird class and one Cardasian Galor Class Cruiser. After that probably whatever comes to mind as I get inspired. You know we never would have been able to build ships this go

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[quote who="trumpeter87" reply="210" id="3481043"] Rand, what component did you use for the nacelles on the Rebel? It looks like it doesn't have subsurface textures... was it just really small and you enlarged it a bunch so the subsurface is just really stretched? If so, that is probably the most extreme example of that stretching I've seen--I'm looking forward to the subsurface remaining a fixed size when components are scaled... Anyhow, looking great! I

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