CariElf

CariElf

Joined Last seen Member # 43920
167 Posts 1,954 Replies 2,542 Reputation

Finally ran into the crash myself using your save game. You appear to have hit the maximum number of graphic objects in the game! Working on a fix now.

14 Replies 44,887 Views

OK, so I found the internet calls and neither of them need to be called if the user is not logged in, and neither of them is sending any data about you or your computer: they're part of the code that checks for an automatic update. I'm still looking into what's calling them since they're set to not get initialized if the user isn't logged in, but I figured you'd appreciate the update.

17 Replies 13,415 Views

No, it shouldn't be trying to do anything if you're not logged in, but I'll run the code myself to make certain. I'll also make sure that none of the Facebook code is trying to do anything in the background; that's something I didn't add so I don't know off the top of my head. Did you install from Steam or Stardock Central? We're not using Steamworks so I don't know if Steam's overlay's calls would be made while (a) it was hidden or (b)

17 Replies 13,415 Views

Check your prefs.ini file in My Documents\My Games\FallenEnchantress to make sure that it did indeed set AutoLogin to 0. If you're logged in, it will refresh the login periodically so that you will be logged in to unlock achievements, etc. There's also checks for if anyone on your Stardock friends list has sent you messages, refreshes the friend list, etc. All of these checks happen in background threads so they shouldn't affect performance unless you actually have the

17 Replies 13,415 Views

[code="c++"] #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { cout _gettche(); return 0; } [/code]

62 Replies 78,863 Views

[code="c++"]#include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { cout _gettche(); return 0; }[/code]

62 Replies 78,863 Views

[code="c++"] #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { cout _gettche(); return 0; } [/code]

62 Replies 78,863 Views

1) If your monitor came with software, check the manufacturer's site to see if there is an update 2) If you are mirroring your desktop to a TV or another monitor, try turning off that monitor/tv. 3) Try changing your desktop resolution to something higher if your monitor supports it. 4) Open your prefs.ini file (My Documents\My Games\GalCiv2) and set Fullscreen = 0 to run in windowed mode. Desktop color should be in 32 bit for that to work. When this sor

12 Replies 2,628 Views

You set up trade routes by researching trade and then building a freighter. You send the freighter to an alien world, and the route is created between the planet the freighter was built on and the alien world. Trade routes with the aliens will make them like you, and if your relations get to close and you have the Alliance tech, you will be able to ally with them. Periodic gifts of money (700+ bc) will also make the AI like you, but bribes only get you as high as Friendl

1 Replies 11,319 Views