Throwing some ideas out there for what the wraith blood could be. Pick a positive and then maybe a negative to balance out. positive: +init when casting a spell or using a ranged staff +adds a member to unit after a kill if trained unit, hero instead heals per level +resistance to damage types (i think cold resist and maybe cutting/pierce could fit the lore) drain life on hit, either % of damage or a fixed amount per kill +a stat based on
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