tour86rocker

tour86rocker

Joined Member # 4027677
13 Posts 41 Replies 862 Reputation

The game DOES NOT LIKE IT if you refuse to set a research path and instead hold down the space bar. After half a minute the turn button on the screen grayed out. It probably means I "won", though. I can't click ok to select a research path and the game is frozen. Also tried this a second time and the turn button grayed out, but this time I WAS able to click ok. I don't think I actually got to choose a research discipline, though. Instead I received my mes

13 Replies 3,102 Views

I think using the space bar to postpone decisions in one of the things that causes duplicate sovereigns and a white screen of death when you start a new things. In my last game I just gave up without winning or losing, and started a new game and these things happened again.

13 Replies 3,102 Views

Next game, same M.O., planted city, moved Sov into it, chose Civilization as research, but this time just held down the space bar. This one was less eventful: once advances were going to take 125 turns to complete, I relented, chose Farming like 19 times, witnessed about a dozen children be born and grow up, etc. The cause and effects of the game are way too separated: I have separated them by HUNDREDS OF TURNS. The only reason I keep doing this is because I'm hoping that

13 Replies 3,102 Views

UPDATE: I tried a new game since it hadn't crashed and this time SIX more sovereigns had been added: five more Lord Capitar's (my sov of choice) and one extra Procipinee. (sorry, I didn't screen capture it!) Most sov avatar medallions had returned to being whited out, but the extra Procy was that baby-om-cradle backdrop with a pink blanket while two of the extra Capy's were the baby with blue blankets! Weird! The new game map was all whited out again and I couldn't save the game

13 Replies 3,102 Views

I just played another game where I build a city on turn five and repeatedly pressed the space bar to end the turn, counting up to five hundred. On about turn ten, I finished my first research project and I did not choose an advancement, but kept pressing space until turn ~500 so the prompt stayed up. Meanwhile, from what I could see, some huts appeared and disappeared in the background; they weren't my color so they must have been an enemy. Around turn 500 I decided

13 Replies 3,102 Views

So I restarted Elemental and a new game. The second Lord Capitar was missing and all five Sov's had an avatar pic whereas normally three or four of them are a white disc. I tried the same thing as before, endlessly pressing space, but after four hundred turns or so, there was no victory and I saw only one NPC the whole time, an NPC hero stack. I had about five children come of age and discovered that when you own no cities, they stack with the Sovereign instead. No

13 Replies 3,102 Views

I got the white screen problem on every new game I attempted to start regardless of the sovereign I chose. When I quit the game there was a LOOOONG hang before it exited. Here's the debug.err: http://pastebin.com/vDuZ9DCn Here's the dxdiag: http://pastebin.com/bfYt3Hqm and the dropbox thing: <a title="http://dl.dropbox.com/u/5321787

13 Replies 3,102 Views

UPDATE! On my next new game, a new Sovereign was added to my roster! Another Lord Capitar (the one I'd chosen in the previous game) with that graphic of the baby in the rocker as the avatar! The base stats are really low, not the same as the game-default Lord Capitar! So weird! I've never created a new sovereign, I didn't do this. I twice tried to play a new game with this sovereign but I get that error where the screen is all white and you can't end your turn

13 Replies 3,102 Views

I just played a game of doing nothing, only pressing space. Around turn 30 I got married, not long after I had a child (just think: what would have happened when he came of age, given that I built no cities?) and around turn 90, guess what? Victory-Conquest without ever moving! ROFL! [e digicons]:grin:[/e]

13 Replies 3,102 Views

For those who hadn't noticed, you can press the space bar to end your turn. IIRC, it's disabled ONLY when your city build screen is open. However, at all other times, even when pop-ups that demand your response (research, battles, etc.) are displayed, you can repeatedly end turns, delaying the need to answer and the consequences of not answering! You can repeatedly complete a research topics before telling the game which one you want to take. Eventually, you may ch

13 Replies 3,102 Views

Right now every city, no matter the size, takes five turns to build a house, six to build a market, right? I'm pretty sure nothing but the food- and gold-producing part of the economy is implemented yet. I don't see much use talking about it until it is. I do look forward to it being useful to harness the other resources, though! [e classic]:congrat:[/e]

10 Replies 974 Views

I agree that it's maddening how often this happens in the current beta. It makes the testing a little more difficult because in that game you can only test crashes that are caused without enemy interaction. I've been thinking that this issue might not be a problem in the final version, though. If there are any floating (or flying) transports or element-less spells that can translocate the sovereign across mountains or over seas, it would be a mere temporary setback.

4 Replies 2,752 Views

In a recent game a city of mine was able to build an Earth crystal-harnessing building that was four squares from the town center on the world map, but once the structure was completed, I did not have access to the Earth element, according to my spell caster and the spell purchasing page. Building a new town adjacent to the building immediately fixed this, although the building remained a part of the previous town. Surely this is

6 Replies 1,238 Views

In a recent game, a CTD was caused whenever I chose Housing as a research advancement. I kept loading my saved games and autosaves from the same world before the research advancement and every time housing was given as a choice, I chose it, and it crashed to desktop. Next (keep in mind, this is during repeated trials of loading the same world) I tried choosing other research advancements, it did not cause CTD. I hypothesized that it might be caused by having huts in queue

5 Replies 1,437 Views

In a recent game a city of mine was able to build an Earth crystal-harnessing building that was four squares from the town center on the world map, but once the structure was completed, I did not have access to the Earth element, according to my spell caster and the spell purchasing page. Building a new town adjacent to the

0 Replies 2,653 Views

Right now all production takes the same amount of time regardless of the population of the town. Once resources like timber and iron begin to be WORTH something towards production and if production can be taxed, perhaps this problem will be canceled out.

46 Replies 16,796 Views

I think the micromanaging of cities will be better once it's easier to switch between cities. Dragging the main map is a pain, I hope they're going to add a minimap soon. edit: btw, in my last test play, I was 44 million gold in debt before the game happened to freeze, which I incidentally haven't seen before.

46 Replies 16,796 Views

Edit: I moved this to the proper area I've had some more occurences of a bug I thought I was wrong about before. In a recent game, a CTD was caused whenever I chose Housing as a research advancement. I kept loading my saved games and autosaves from the same world before the research advancement and every time housing was given as a choice, I chose it, and it crashed to desktop. <span style="text-dec

0 Replies 2,308 Views