[quote who="Blair Fraser" reply="5" id="3640667"] The "yet" is not to suggest multi-core is coming but I'm not saying it isn't coming. All I can say we are actively working and looking at all the options to move the Sins franchise forward - technology and gameplay-wise. The memory management upgrade is just something I was able to easily integrate into the older code base and I had tested a fair bit. [/quote] It's good that game is developing. W
CyanPile
[quote who="Yarlen" reply="43" id="3423956"]In order: Nothing is currently planned.[/quote] Maybe copy a couple of ideas of mods? I liked fashion pirates spectacular planet during raids. Another would be to protect pirates base from guns TEC ( interplanetary ). Make pirates faction in of game. That is to give the opportunity to play for the Pirates. Start in the center of the map
[quote who="Yarlen" reply="44" id="3423957"]The Mad Vasari Titan should only spawn once per game, so this wouldn't come into play. If it did, however, it should keep its previous level (in theory).[/quote] You can give him an analogue "Unyielding Will"? That is: 1. When he HP = 0, he becomes immortal. This is the only thing that is taken from the "Unyielding Will". 2. When he HP = 0, he teleported to the center of the map (to in this star system, if the system one
JuleTron , glad to see you in this thread) .. What clues do you think are important? I only see the clue "invisibility" [e digicons]:ninja:[/e] It is a pity that so little information. Sins2 will be possible only after 4-5 years. I suggested something like magic. Changes in space-time.
[quote who="RedDwarf999" reply="24" id="3416233"]It's going to be a very long two years as Gal Civ III is developed. [/quote] I hope to be more DLC for Sins of a Solar Empire. Preferably with new units [e digicons]:grin:[/e] <span id="r
With the new race must enter the new features of the game. I suggest introduction of the new information parameter, though it's name it's up to you. Each unit has a certain information value. Some races have more of it (for example Advent), some have less (Vasari), TEC at medium, while the new race has the greatest values. For different-sized units this value differs. For Titans it's the greatest, then the capital ships and so on. And also depends on the specifics of the ship = sh
Question on DLC. If a player №1 has the DLC and creates a map. The player number 2 has no DLC and joins the game. Is this possible? To the player №2 had these random events. [e digicons]:rolleyes:[/e] Forgive me for asking here. Where "post" some hypotheses on the topic with 4 race? The race has been chased away Vasari. There is a desire to talk about it. Peruse ideas. P.S. I ask here - here at least there is light communication. </
In the game you can build a base in the gravity well an ally. Can the AI with an excess of money to build this base in the gravity well an player? Somewhere on the front line. And let the presence of this base to improve relations. From diplomatic units of little use and they consume points of supply. On the bases of the situation is quite different. The base pay for themselves (through trade (TEC) and the propagation of the faith (Advent)).
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https://forums.sinsofasolarempire.com/449939/page/1/#3415756 It 's a good idea ?
it was meant new Titan Vasari + new titan TEC + new Advent tit
COOL
Game is not enough new units . Ideally, I would like to : </
https://forums.sinsofasolarempire.com/449854/page/1/ There are random events ! There are new artifacts ? Is there a desire to make the <sp
something has changed this year ?
Corrected my post somewhat. Is it possible to have interaction of "NumWildlands" with the player in the same form that was found in cults in Armageddon Empires?
super beings: http://i1.minus.com/ifacRZotZUACo.jpg http://i6.minus.com/ibjR3bNw0tPHYq.jpg http://i4.minus.com/ibl5wL5CBWMCD1.jpg <span
SotS better in the long battles . When there is an opportunity to play all day long. Sins great <sp
There are major improvements ? Total explored area of the team ? The ability to pass through the city allies ? Free treaty <span
[quote who="Heavenfall" reply="13" id="3269170"]And you're using that setting when you start the game? [/quote] Yes.
[quote who="Heavenfall" reply="11" id="3269115"] MoreOften,5000 [/quote] replaced by MoreOften,5 "infestation" not occurred (about 167 turn) p.s. there were several events quests
[quote who="CyanPile" reply="8" id="3269070"] 1 [/quote] This means that can be repeated an infinite number of times? or just once? [quote who="CyanPile" reply="8" id="3269070"] 24 [/quote] 20 - more chance (increases the chance) 25 - less chance <p
CoreRandomEvents.xml Somewhere out there is the Spider Queen. For long years her kingdom has spread across the ruined world. Civilization is her enemy. The rise of it must be stopped and to this end, she has unleashed her children upon us all. 0 Movies\Minicut_Event_CyndrumsCall.bik<
some events appear only after a certain turns? that is, at the very beginning of the game will not see them