1) Art style was absolutely bland, uninspired and generally repulsive. 2) Lack of dynasty building. 3) Lack of minor factions. 4) Bland unit types (see Age of Wonders III for example of how "generic" unit types for different races could be done perfectly right). 5) UI was improved in FE over EOW, but even in LH there still were some pretty uncomfortable things.
Iselwin
Please upload debugg.err to pastebin, it's the very least that would be useful at this point.
Just had a crash in 2013-10-24 FH beta. It happened at the end of AI turn and before I had a chance to act, so it's probably somehow related to what happened with AI players. Debug file: http://pastebin.com/eyr2g6R1 Can't find "ProgramData" on Windows 7, so no crash file, sorry.
Yeah, what is generally wrong with FE styled traits - unlike their counterparts in MoM, the further you are into the game, the less they matter :(.
/Your mage can cast 2 spells: Iceball and fireball. The target is a fire elemental. Which spell your mage should cast? Magic school / element vs. magic school / element "counters" like these must be in the game, else the tactical part of the game will be heavily handicapped/ Exactly the kind of RPS which adds no tactical depth to game. It's efficiently a no-brainer: you have bad solution (using the same element), good solution (opposite element), average solutions (
Actually, I'm pretty scare of "damage type" still making appearance here. Doesn't it essentially warrant us rather dull "rock\paper\scissors" combos? I think MoM handled damage type rather gracefully, through different damage types - armour penetrating illusions for Sorcery, Life-leaching of Death etc... Hope ice vs fire, earth vs air doesn't make it to the final Elemental.
Here's how you can solve the problem. Run the dxdiag (Start>Run>type "dxdiag"). Select the "Display" tag and there click "Directdraw Acceleration" - Disable. That should make the game playable. Don't forget to turn the acceleration back on after you are done playing. Hope Stardock eventually patches up the game, although I won't bet on it.
“While I appreciate the competition with Valve's service, Impulse seems to provide a much lower quality service” While I like Impulse a lot and make purchases here now and then, actually, there is some truth behind such a statement. There are some cases of games being never patched to the latest version on Impulse, sometimes lacking even critical patches (Iron Grip Warlord and Elven Legacy being the most painful examples). GSB DLC took ages to appe