Very nice work as always !! [e digicons]:thumbsup:[/e] can we hope for a small patch update ? [e digicons]:pout:[/e]
dondurito
great job on beliskner!I love it!! Grest job on the ori too... I look forward to the next update ... With the Daniel Jackson maybe... If it helps for the bug to the AbilityAsgar
[quote who="dolynick" reply="1404" id="2750402"] I'm not sure what you're referring to by the "weird textures" on the asuran (I assume you mean Ancients) ships. Aside from not being much of a texture artist, the biggest issue with the textures on the Ancient ships that I textured myself is that they are not UV mapped properly. The textures work fine but the lighting in game on them is not correct because of it and they often appear a bit too dark at too many a
Thanks a lot for the release! Great work! There are only two small, ridiculous, insignificant things that I do not like (just for feedback): The ships size... They' re too small for my taste The " usesFighterAttack TRUE" I know it's more realistic but it makes the ba
I had the same problem using one or two CIS models in another diplomaty mod. I replaced the shield mesh by other (from another mod) and it works for me. For exemple i'm a using the CIS_MUNIFISCENT.mesh from SOGE with the Shield_AsgardBeliskner from dolynick_SGGalaxy...
I confirm it works ! I'm using Dolynick_SGGalaxy-d1.01, Sins Optimization Project D 0.04 and Bailknight's Graphic Mod together (in that order) and no problem !
I'm not a great modder but perhaps it is because you have forget the " in the end of the line smallHudIcon "HUDICON_ABILITY_AsteroidBelt Sometimes little details leads to great crash...
What is your version of the mod ? I don't have this file in dolynick_SGGalaxy-d1.01.zip . In mine i have : RESEARCHSUBJECT_PLANETMODULEACCESS_ASGARDORBITALTACTICALSHIELDGENERATOR.entity Perhaps if you rename the entity file you have create... You must look in the entity.manifest if you found the entity ref (line 1939 ?) entityName "RESEARCHSUBJECT_PLANETMODUL
Thats strange that this files are missing... But here it is: TXT entityType "ResearchSubject" hudIcon "HUDICON_RESEARCHSUBJECT_PLANETMODULEACCESS_PSIANTIMATTERRECHARGER" smallHudIcon "HUDICON_RESEARCHSUBJECT_PLANETMODULEACCESS_PSIANTIMATTERRECHARGER" infoCardIcon "" NameStringID "IDS_RESEARCHSUBJECT_PLANETMODULEACCESS_ASGARDORBITALTACTICALSHIELDGENERATOR_NAME" DescriptionStringID "IDS_RESEARCHSUBJECT_PLANETMODULEACCESS_ASGARDORBITALTACTICALSHIELDG
What is your version of sins ? Whitch version of the mod have you installed? Have you tried to download another version of the mod? dolynick_SGGalaxy-d1.01.zip works for me. If you are sure you don't have PLANETMODULE_ASGARDTACTICALSHIELDGENERATOR.entity you can create it with note pad. Here it is : TXT entityType "PlanetModuleStandard"<b
Sorry for my english but i'm french.... Sins optimisation project works fine with sg_galaxy d1.01 for me (pentium 4 with windows 7) I put sg_galaxy first and sins optimisation in second. i set all ships options on hightest and all other on low.