@[b]BadDaddy8[/b]: Hm, maybe you are a teacher, but i have some doubts that you teach math or sociology!? :D Approximately - 3 months, playing 3 hours per day, a game takes 30 min - should give >500 games finally!? Well, permanently playing 3 hours per day seems to be a lot, but when i'm right in the northern hemisphere the average TV consumption per day is even bigger, so if you personally compensate it with (not) watching TV, then it's well imaginable that pla
KillerGremal
Well, the game is sold meanwhile for a reasonal price, also there is a demo version so you know what you get, and maybe you even can profit from a sales promotion once more. So hopefully patch 1.2 brings some new life into it - while excluding cheaters and exploiters who think they need some extraordinary fun with me.
I'm planning to buy Demigod. This will depend on the modding support partially, the concern here however is, how secure is Demigod for/against 'trainers' or other tools to exchange game values while Demigod is running/loaded into the Windows memory? Will patch 1.2 (finally) care about this? Or are there generally any reliable concepts to treat such engagements in advance or afterwards? I'm sorry to ask this but i have to do, because in regard to several threads here cheating or 'desyn
Distribution is one thing, and maybe the easier part to handle. Actually i care more how (easily) the player should get his game content in sync with other online games using several mods. However, let 's wait and see what comes with 1.2
[quote who="Spooky__" reply="2" id="2437009"]...some kind of automatic distribution system, otherwise no one will ever be able to play them online with everyone (and not just friends for example).[/quote] [quote who="DemiCom" reply="3" id="2437071"]... so it is without a distribution system, the mod sys will be as useless as ... [/quote] ...useless, or even have negative impact for the number of online games. So hopefully GPG was able s
[quote who="Dramen" reply="12" id="2432631"]??? there here: Replays (managed) Rematches Additional items & balancing New Demigod #1 (Oculus) New Demigod #2 (Demon Assasin) Squelch (silence users in game) /squelch frogboy (right from SupCom) Option to turn off Arena background Various Bug fixes More AI improvements (if anyone in the community wants to make LUA suggestions I’ll forward them on)<br /
You need FSBext to unpack these game archives, also the Xbox ADPCM codec must be installed. The 'most melodic' sound (=main theme?) i have found in the Demigod Demo was the sound from the menu (mp3, 1.4mb). <p class="MsoNor