Brad, were you guys going to release more documentation about modding Star Swarm? Cause, you know, kind of hard to reproduce the Battle of Coruscant if we can't insert correct looking models. :P
zwabbit
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Star Swarm, the first look at Oxide Games’ next-generation Nitrous engine, is available!
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Hmmmmmm...... So it's moddable. That offers many very interesting possibilities. The key point will be to what extent the AI is scriptable. If we can get at the guts, and keeping in mind that the Star Swarm demo was basically two AIs duking it out, and assuming that we can have different AI scripts running for different sides, then this "demo" would offer the ability for users to write their own RTS AIs to pit against each other, kind of like a Google AI Challenge in space sort of
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Hmm, is the version of Star Swarm being released on Steam going to have any sort of modding support? Cause I can't help but drool a little over the potential this offers. //
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