no i dont think that it is possible with the way that demigod is coded, i am sure there are a couple of threads like this around have a look around the forums for a better explained answer :).
Exxcentric
Update, Will add mr rappards mod and zechio's in next version (given their permission) will also upload to your ftp zechio and anyone else who is having problems with RS can get it from there as well
[quote]The Dejavu Essence is extremely powerful. It's like a mixture of Staff of Renewal and Essence of Magic. I think it's on the brink of being overpowered, but I'm not sure. I tried the Silence totem, and it wasn't reuseable enough to make it worth giving up a favor item slot. Perhaps reduce the cooldown to 30-45 seconds? If you would like to make a lot of these favor items
[quote]and they seem to have gained the ability to walk through walls...no idea on that one atm:([/quote] This is caused because they are assisgned into the unit table as minions, if you have a look ingame all minions (not reenforcements) can pass through walls. Also GW!
lol its now 5 am, so i am not going to post tonight, prbly in the morning. [quote]This mod looks rather interesting. Haven't really gotten to try it out yet, though I was able to help mrappard with his problems over at: http://forums.demigodthegame.com/373008/#2497206 That was actually kinda fun. Learning a lot about lua:) Lemme know if either of you have any other problems.[/quote]
[quote]Exxcentric, you have great ideas, and you do a great job coding. Please give us more favor items! Damn, Frogboy needs to look at some of these.[/quote] Ty, and [quote]I am playtesting these at the moment. I'll let you know what I think.[/quote] That would be great [e digicons]k1[/e] , should have the next version out some time tonight if your interested in trying it out, - its 5:30 pm here. Bit stuck on skeleton key, so i dont know if that will make it
why ty, also +1 for helping playtest earlier, helped me assess how these items match up against eachother. [e digicons]:grin:[/e] Really helped!
bump - comming soon added
Hey guys, thanks for the replies. 1. KK will check out drawscales for minion sizes. 2/ I was pretty sure that you were all using photoshop and gimp for icons but wanted to make sure :) 3. For the citadel tab, i have the code for the shop (infact i now have 2 new favour item tabs and understand the code for this however the citadel works a bit differently because currently there are no tabs avaliable. was just checking to see whether anyone had done any work on
Ok so i wanted to ask if anyone has worked out how to do: 1. Change size of units. - I am looking at changing the size of minions to allow differentiation of between my new unit types and the old ones - ie shrink monks. 2. Create new icons. I generally understand that you need to make the file a .dds but some help with what software is used, etc would be very helpful. 3. Create a tabbed citadel - I would like to m
Updated to V1.5 - number of important bug fixes - 2 new items
lol updated OP - changing the competition to 2 weeks - will be decided on the 14th/1/2010
Hey all, made a video of some of the changes i have made. Check it out :) Download and info found here: http://forums.demigodthegame.com/372358 http://www.youtube.com/watch?v=ZSOQegbevxc *****worth watching in HD on fullscreen - will allow you to read the tooltips for some of the items <param name="movie" value="http://www.youtube.com/v/ZSOQegbevxc&hl=en_US&fs=1&a
[quote]Maybe we should start upping the stakes around here.... if you lose a game, the penalty is you must host one game of n00b training. You must be polite, show them builds and items, how not to die and be generally helpful. [/quote] lol i like it :)
[quote]Giving a shameless bump because it would be great to have others see your favor items, and hopefully they can be a common mod.[/quote] ty, glad you like it :) [quote]With new Icon for the top 8 rows[/quote] Why Thankyou [e digicons]k1[/e] for you! [credited for it] :) If anyone else wants to contribute as well feel free to post it up :). Update with 2 new items and with new icons Also need some id
This is from HW so change name etc appropriatley but should now remove 700 mana (note: not tested) ItemBlueprint { Name = 'AchievementFinger', DisplayName = ' Heaven\'s Wrath', Description = ' Use: Fire a beam of searing light at the targeted location, dealing [GetDamage] damage and throwing smaller units into the air.', &nbs
[quote]good work exx! some really nice stuff even with some alteration to the original ideas. ill try test these as soon as i can[/quote] KK that would be great look forward to hearing from you soon. Be as critical as you can, that way we can make sure that these are somewhat balanced
Added video of rook with creeps and annotated changes i have seen to be appropriate during playtesting. Also added soon to be favour items.
Yes, but ai on nightmare with low/high | exp-gold/HP is still decent to test against. The ai gets decent items and skills with the mod and they actually use them properly. It also gets 250% more xp than you, 250% more gold, it also starts off with enough gold that the ai get narmoths ring, a potion and a teleport. However, i will not argue that it is not the same as playing against humans, but i am using non balanced games as a benchmark and making comparisons between them. I would be
[quote who="Epiphenomenon" reply="9" id="2490300"]Holy frak, you have favor idols? This warrants a karma from me.[/quote] why ty! actually tower rook with these is REALLY fun, going to upload a movie with it soon :P
[quote]Unless you want to explain otherwise, this is not a valid test (ai has no idea how to play vs a reg and is still bad and those settings change the game ballance so meaningfull conclutions for an actual game can't really be drawn). These changes will help reg but anyone who think he is now overpowered with them is just wrong.[/quote] Ok so what i tested is not directly as to whether i won or not but how well i could hold a lane/fight off other demigods,
sure throw a link up so i can download (i am too tired to find it atm) and i will post here next time i have some time to play (its 3am here :( ) mine is: http://forums.demigodthegame.com/372358 Could be good fun :P
[quote]Pacov, can we get a tournament going? I've contacted Deman from Quadv, a shoutcasting/live-commentary site and he's willing to commentate a few games of demigod. This would obviously be an enourmous boon to the community.[/quote] I will join :)
[quote]Im in AU timezone..but link me the mod in question and i'll play.[/quote] We should start to set up things like this to test our mods, if anyone ever wants help testing, pm me :)