Hey just joined this forum to comment on this thread. I work as a 3d modeller and game designer. The design and look of the map is possible to be done in 3ds and then have a collision mesh done which is used for the ground but this is highly unlikely as it would result in very buggy and incredibly long times for creating maps. It is much more likely that they created an editor to work with their engine. The level design is not complex and there is very little intricate details so you
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