Fetus4188

Fetus4188

Joined Member # 3583375
0 Posts 35 Replies 90 Reputation

Tarn Adams, the developer, has made it very clear that he doesn't intend to relinquish any kind of creative control over Dwarf Fortress, nor does he wish to switch away from it being freeware. So, short of a studio giving him a grant just to encourage his awesomeness, we're not going to see any drastic changes to the development model/team. He has said he'd entertain the idea of working at a studio on unrelated projects if he needed the money, but that would mean cutting into DF

39 Replies 126,285 Views

I think it would best implemented as a city construction. Choose to build a road in your city interface, this takes you to the road designing interface, design your road to wherever from wherever, and the road is added to that city's build queue.

287 Replies 655,702 Views

[quote who="ChrisHill" reply="7" id="2542289"]It's also worth pointing out that the biggest direct competition to Elemental isn't CivV, it's a Fall From Heaven mod for CivV. I'm not sure if the crew that did the one for CivIV is planning on tackling CivV, but even if they are it would be months before they had something that was playable. With Elemental coming out earlier, you'd have a head start on them in terms of player base. Chris Hill[/quote] Unless somethi

59 Replies 196,984 Views

I think it's better to place the shards randomly and then have them affect their surroundings in world gen. So I water shard might create a bunch of springs in a desert and spawn a river, earth could create interesting geography or minerals, etc.

9 Replies 7,737 Views

I think all text is placeholder at this point, which is readily obvious in the kingdom descriptions. They won't/shouldn't worry about grammar and precise descriptions until the underlying mechanics are all firmly decided upon.

2 Replies 2,551 Views

[quote who="ZehDon" reply="16" id="2375903"] Quoting ZehDon, reply 8Anyway, so if I pre-order the game today, as in right now, I can still get into the Beta? So.. er.. anyone? I want to give you my money, really, I just need clarification on this one point. [/quote] You can get into Beta 1 if you pre-order before the end of September. After that you have to wait for Beta 2.

43 Replies 144,058 Views

[quote who="ZehDon" reply="90" id="2357322"]I buried myself in my recently purchased Playstation 2 - I highly recommend picking up a Slim Line now for a bargain price.[/quote] The PS2 is, in my opinion, the pinnacle of console gaming. Do yourself a favor and pick up Gran Turismo 4, Ratchet & Clank, and Dynasty Warriors 5.

101 Replies 326,669 Views

The first games I recall playing are one of those Indiana Jones games on DOS and Crystal Caves, also for DOS. I the first one that I'd really say was my own was Civilization II. I can't imagine a better game to start off with.

255 Replies 655,895 Views

I had 9v9 and 6v6 matches with my TF2 team. Otherwise played a couple hours on TF2 pubs, reloaded Fallout3 and got the DLCs which I hadn't had before, and I'm mostly playing through that now. I've also been playing CIV with FFH2 recently but didn't play any this weekend. [quote who="Robert Hentschke" reply="82" id="2349521"]X3: Terran Conflict. Im probably modding it more than I'm playing it but it's the thought that counts. Simply the pretties

101 Replies 326,669 Views

While 2 looks great as, say, a picture, I'm not sure it works for a game. The units and elements you need to see on the game board don't pop. FWIW, I think it would be cool to have lighting vary from clear, bright areas to misty, dark ones dependent on the magics and evilyness that are prominent in them.

57 Replies 99,977 Views

I would love to see a "defense" type game mode, with all the human players on the same team against a much better equipped AI, maybe with special troops and towers. I'd like more variety in towers and flags as well. I think a one-way teleport flag would be cool and could increase game speed and intensity; in the middle it becomes a hotly contested means of instant retreat, giving one to each base means players can quickly jump to the action.

138 Replies 271,475 Views

The way to avoid stacks of doom is not by installing limits on the symptom, but treating the cause by balancing the production of such units so that creating a huge stack implies a large opportunity cost and makes you vulnerable elsewhere.

126 Replies 383,147 Views

[quote who="Campaigner" reply="20" id="2216438"] It looks like "simple but fun" is like Civilization Revolution while the Sophisticated version is the REAL Civilization. [/quote] Civilization actually uses a very simplistic resource model and I hope we see something more sophisticated from elemental. Civilization has little strategic value in acquiring more of resource, becuase one is enough to fuel all production demands, any extras are only useful for

565 Replies 1,543,473 Views

I like #1 but I have to agree with Kael that it's probably a bit too involved. What I'm thinking is that resources are handled collectively across the kingdom. So that the iron mine in city A contributes +10 iron/turn to the national stock. Then the blacksmith in city B takes -5 iron/turn and produces +5 swords/turn from and to the national stock. Cities A and B both have warehouses increasing the total capacity of the national stockpile. Say there are a

565 Replies 1,543,473 Views

I am stunned, Stardock, stunned. I'd come to expect fantastic customer appreciation from you but this just takes it to 11. Not only am I pleased with this, I'd go so far to say that it makes me displeased with every other publisher out there because they aren't putting anywhere near this sort of effort into making sure the customer is happy, and their CEOs certainly aren't posting on the community forum at 2:30 in the morning. Get some sleep, Stardock, you a

288 Replies 661,257 Views

Synchronous global release is not an easy feat to pull off. Companies with the resources of Blizzard, EA, or Valve can do it, Stardock doesn't have the personnel to manage everything that goes into multi-national/lingual releases in a timely manner. All you'd get from a global release in this case would be a late release for everyone.

238 Replies 785,686 Views