Mirth88

Mirth88

Joined Member # 3525674
2 Posts 22 Replies 2,254 Reputation

From my observations I've noticed just a few inconsistancies that would make this game much much more balanced. Firstly, Illum health is way too high, as someone stated above "they are more like HC's than LRF". Next is that repulse needs to cost considerable mana, ESPECIALLY since its intended use was for escape, i dont think it should beable to hold back and entire fleet...or 2....or 5 for more than 8-10 seconds. I realize this sounds low, but keep in mind the average abusers has at least 6

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