looking forward to playing a few games with you guys -- there is also a small band of NZ players as well
aussiedoc
so awhile back i used to get these messages ingame (kinda like a windows messenger chat window). I carnt figure out how to chat / send messgaes to my friends. any ideas cheers
another item use bug -- the axe that has the ability to silence -- sometimes when you use it it works (ie casts within range), other times in runs you all the way up to the target and then works, other times it runs you all the way up to the target and doesnt work . Also during this time ive found that you cannot use another skill to interupt, you must use walk command to interupt the silence and then you can use another ability
Questions and Answers ? Question: Would you like the patch ? Answer: Yes please ! Now QA is done.
was wondering this myself
so this server update thingy is coming out wednesday yes ?
arh - i just go AFK and grab a coffee when i know the game is lost.
i agree - i think if a player leaves in under 60 seconds it should not count towards a loss. I usually can decide in that time if the connections are good enough. Allows you to assess if people dropped on the loading screen ect. Another issues i had the last few games was this: 1. Perfect game (this was a 5v5) and then someone had to leave. No lag issues or sim speed ect. Game was indeed perfect (including player skill ect). Then a player
well i would say my connection to games is worse than before this new connection system. seems there is always someone who carnt connect but there isnt a easy way to know whom it is. Either the connection window says they are connected and they arnt, or vice versa.
heres an idea for your Erebus players - hmmm uses minions. I know its a radical concept, considering hes a general but just a thought. The number of games i have played with Erebus wandering around like an assassin class.
Can someone please explain the current state of pantheon. 1.I am working under the asumption that if someone quits and leaves you playing against AI the game wont count. (this seems to work sometimes but othertimes it does count) 2. I disconnected at the start (15secs in) of a game 2v1 (hence leaving 2v AI) and that game counted - would be in contrast to the previous statment regarding AI matches not counting. 3. Ive had multtiple games where i match int
Frogboy (or someone whom knows), Can explain to me why all of my pantheon games have been 2v2. Looking forward to some 3v3, 4v4 or 5v5 pantheon games? Is this possible ? thanks
just try to play a 5v5 with a curious result. we had 9 players all connected (green) with It seemed like the final 10th player would get overloaded by trying to connect to the other 9. hopefully all this goes by the wayside from monday
i got the beta patch and i have noticed the following issues. 1. Ingame lag - disconnects. Played 4 games and in everyone at least 1 person has lagged out early (first 10mins) 2. Favour - still buggy - people with billions of points 3. Impulse guy 1 - in the lobby connection to lobby is much better but as far as game play goes i think it is worse (ie less stable). You can get a game going quicker but appears less stable (disc
it would appear that at present if you are left fighting only AI at any point you will not get credit and would be best to leave. having said that - very rarely if we all leave - leaving AI v AI it sometimes gets recorded. But basically if i am left playing only against AI i bug out
yep its frustrating to say the least. this is all balance issues and will fixed later after the connection issues are all gold. I personally hope that people get creditied with a loss after they exit the match for whatever reason after about 5mins. Then if the matching works properly you could do skirmish and be matched with people of appropriate skill. All in good time.
i must say is very frustrating to play a game, have people leave and then, by default either leave yourself because your now on a team with AI. Or if your on the winning team get no credit for the game. I think that after 5mins have elapsed then if a person leaves (either from quiting or disconnect) it should count as a loss. And the remaining people should be able to remain in game for the benefits that winning brings. Of course the problem here is people could
Just happened then for the first time - not sure if this is a result of the patch but the game just booted me back to the desktop. Has never happened before Will post here again if it does
I think the idea of new maps with fog of war limiting stuff (trees, rocks ect, maybe a river that slows movement speed but makes you get across the map in a more direct line) would be good. would add another element. I am sure these will come in time. Once all the connection problems, favour issues ect are addressed then the developers can focus on this stuff. I think the the one thing that DOTA has is that after you kill the first tower you need to be carefull because
or do what i did. 1. Uninstall from impulse. 2. Then it will say it is ready to download. 3. Install from CD (if you have) 4. Run impulse and update it back to normal (make sure you have beta update option off or you will update back to beta - did that too) 5. Play
i agree- other than trying out new demigods and tactics - there is little incentive if favour and achivements are reset all the time at present. hopefully to change soon [e digicons]:grin:[/e]
Froggy, Ive had poor connection in the last 2 days. Usually not a problem, i even went and opened up the ports and disbaled router firewall and still no effect. Basically ive been: 1. Getting booted on the loading screen 2. Getting dropped midgame This ocurred occasionally before but over the last 48hrs has happened much more, to be an pain now. I updated to the beta patch but am i right in assuming you can only pla
ive just started to play him and i kinda like his abilities (must try out the other generals though). But everything has a counter - thow a silence on him, buy the item that increases a persons mana cost to use abilities (forget the name) (since he is very mana dependent for a melee) use reg's ability counter. Lots of ways to stop it. - though i agree the combination of a healing bite with a few priests in the background helps alot. leave the lane
im in. current residence : ireland. not sure if my beta patch will let us connect atm. so maybe next week i guess
So i have played 4 pantheon games but only 2 have counted - My first and My last. In the 2nd we won but had both opposition leave before the end. the second was a 1v1 where the other guy left and i ended having a comp romp. Question: does quitting the game mean that that match no longer counts towards stats - and if so should i just leave too rather than finishing off against AI Thanks