Hi all, I think FE:LH really need a mechanic to transfer artifact among heroes. It is OK this is not working exactly like Age Of Wonders. Maybe we can give the developer some ideas? TO be honest, I am not confident Stardock will do this. I don't often post in forum, so the way I am talking can be weird. Thanks.
PeaceSea
I will rephrase slightly, "Weak" mean the functionality in mid-late game. Warrior/Assassin are the most useless. They work well in few situations - low mana - equiping epic weapons from epic quest. - early game Commander greatly improve the army capabilities thus they are great in late game. Mage can do anything except tanking and fighting high resistance enemy (Require mana resource).
Yes. I am talking about Champion who heavily based on gear. Most obvious would be Warrior, the Warrior only work fine in early game if without epic gear. Perhaps this is what the game design intend?
Dear community and developer, Am I the only that think Warrior/Defender/Archer champion are very weak? A lvl 8 Warrior Champion using a medium tier weapon, let say Double Fire Axe, can only dish out small amount of damage in medium-late game. Can I suggest Champion can get some bonus attack/defend base on level? Example, a lvl 10 Warrior get 30% bonus on attack. 3%(This can change) bonus per level. Or Warrior gain 1 bonus a
I pre-order Elemental Limited Edition in early July This is the order number. VTJN5C747407- 0701102047 When will the product arrive?
My Desktop Spec Graphic Card : ATI 3850 256MB Window : XP Processor : Intel Core 2 Duo (forgot model number) Question, where the screenshot stored when I press "Print Screen"? I want to show the screenshot here. Encountered Bugs : Bug 1) The Sovereign portrait (Unit portrait in "Design Unit" is fine ) and the World (Cloth Map are fine) are very blur. Bug 2)First game, customized empire, Sovereign is Wraith female.Empire
Just preorder the limited edition. Look like can only test on beta 3 onwards [e digicons]^_^[/e]