Thanks for the quick reply. I'll download your Mod and try it out tonight. Undoubtedly, I'll be back with questions [e digicons]:)[/e] I noticed something when I was trying to replicate parts of the altarian star fury core design mentioned in 2) above. when I deconstructed the core design, modified it to suit my needs, and tried to save it as a different named template, it overwrote a previous user template replacing the text but not the model (i.e. the old model
SilverBanshee
I recently upgraded to Windows 7 and in the process, rediscovered (and re-installed) GalCiv 2. I'm really enjoying playing it again, but this time around I'm trying out some other things in the game. In particular I'm spending some more time with the ship builder trying to make ships for a custom race I'm playing. Previously I'd just slap some new tech on a hull and call it a fleet. Now I'm trying for aesthetics. Long story short, I think either my reach exceeds my grasp in term
Thanks for getting back to me so loss of all logistics is a consequence of the plauge? good to know. I should clarify about the fleets. after the plague hit, all of the custom ships in space vanished. the fleets they were in remained on the map - there were just no ships actually in the fleet. the fleets remained on the map during and after the plague was over, but the ships never reappeared in the coresponding fleet when all of the other custom units showed back up in t
I just ran into an issue playing a game and couldn't decide if this was by design feature or a bug. Here's the setup.(playing GalCiv2 Ultimate edition) I was playing a custom race in a game on a large map. the pirate mega event and the jagged talon megaeven had already occured. and I had made a number of custom ships to deal with them. as those events were winding down, the plauge event occured. suddenly all of my custom ships disappeared from my build cues and were unavailable. all of the sh
Well, the demo hasn't really given me a chance to try my hand at trade dominance, but Amazon tells me I should have the Ultimate Edition i my hot little hands on the 13th. so I'll give the Econ base route a try then. fiddling around with it in the demo the best I have achieved is a couple of hundred a turn. of course there are no minor races in the demo, so that may have something to do with it. I expect that as the A.I. get more aggressive massive trade will be harder to manage, still,
Thank you both for the replies: Regarding the notification Icons on the right side -- I did see them, and they are useful (particularly since clicking on them does something - didn't know that). my problem is that I'm forgetfull and need a reminder that persists more than one turn. Knowing myself I see this as a particular problem on larger maps with many planets. I'll never remember all of the stuff I've set in motion ;-). I will check the colony manager screen more carefully though
Greetings, I had a few questions about some things in galactic Civ II that are still confusing me and hoped some of the people here could clear them up for me. I have actually read the manual, and browsed the forum here in an attempt to find some answers, but the search functions never seems to return results for my queries, so I'm asking here in hopes of finding some help. A little background - I'm coming to GalCiv II from Alpha Centauri most recently, I never played the f