Same problem, I bought a copy for my good friend and he can't logon to it. The list of bad things just keeps getting longer.
zellogs
I agree with everything said on this thread basically. The game is in such a state now it's just really not worth spending hours trying to get a game going... My friends and I are like well we could play demigod, correction TRY and play demigod or we could go play wc3 which has better peer/peer system than this and we can get a game within 5 minutes max, or spend 2 hours trying to get some terribly bad coding in it. If they were offering refunds I'd take it for sure, pr
[quote who="Heavenfall" reply="3" id="1863608"]I know that this phase 1 is just a "graphics engine beta", but honestly I don't think its ever too early to throw in some feedback about the game. 1. I don't like that there are so few units in the start of the map. Once you have angels and golems the stream of units is pretty permanent, which means there's always combat. In the start of games, I often find myself standing still waiting for something to fight because towers are t
It hasn't caused a lot of issue for myself but I can see where your coming from, more customising options are definatly a plus.
Just posting to show the importance of having such a basic feature involved.
I had the same bug while trying to find out various hotkeys, I presume that's what happened anyway bugging out through the use of other keys. It wouldn't go away until I made a new game.
Any option that allows me to see what my demigod is doing and having happen to him, while being able to view the rest of the visable ground would be a huge plus. I agree that it's near impossible to tell which demigod is from which team, I found myself having to constantly check which is quite annoying if I can't instantly tell they are an enemy. Theres broken information lines there which need to be fixed.
I agree with everyone in the thread, I found it very frustrating to have to use the arrows / mouse wheel to move when I need precise movements. I noticed there was an option to perma-follow your demigod with t, buit it still stems if I'm moving back to the fountain I want a quick view of the battle that's going on. I implore you to implement this or I think you'll find a lot more people will be dissapointed by the lack of controls.
I preordered and I'm from adelaide. My friends are pretty much waiting for my reaction and about 5 of them said they'd preorder also.
Beta will be great to get into and see what the game is like while trying to help it become a better game with less bugs and what not.
Pretty interesting trailer, get to see a lot more diversity in the units and or demigods.
Undoubtedly both sides have pros and cons but I guess I can only hope that these fun modes have limited gameplay or something, not everything the normal mode has to offer as to entice people to play the more even mode. It'll be a sad day when I'm forced to play a mode I would get less enjoyment out of. Here's to hoping it doesn't end up like other games.
not at all, if you take dota for example beteween the normal games of sm/em and normal games. A lot of lesser skilled players flocked to sm/em because it was simply easier. The community was there and then was segmented pretty severely and it took a toll on the options that either player could enjoy but in the end it had majority of easy mode games running and you could barely find a normal mode game to play.. This game was compared to quite a few games which start on an even footing wh
This whole thing about having the option to use a leveled demigod in a game worried me a little, I understand it's for non-ranked games only but I've played several other games where game modes seriously split the community as a lot of gamers will simply opt in the easier option. I think you'll find less people willing to play ranked matches because they can't use their leveled demigod to smash lower level players. While people might refute this now, I'd be careful though because I don
I preordered using my cc hopefully I get my beta key before it starts, seems people who used tokens got it right away! :(