Plenty of Good suggestions so far, but my personal list is rather "extensive" so I will probably be repeating a few things... Effects: I don't think sounds are half as important as proper rendering. I want to see a dynamic solar and planetary system. The game will not support the making of a mine field out of asteroids, planetary defense grid, or "alternative" building methodologies (construction of underground habitats) if the graphics remain entirely 2d. Im
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