Okay - so I'm not doing as badly as all that. I was pretty sure it had to be a retirement penalty or something similar - my individual scores were even or much higher than the AI's, then my total score was in the basement - {G}. Thanks - Jonnan
Jonnan001
Yes, NT supports multiple user security, but it tacked it onto a system that did not have that originally, either codewise, or culturally, and both of those make a vast difference. Codewise, because there are internal systems in windows that were designed without it - items have been upgraded in layers, patched and so forth, and it has improved vastly over the years, but beneath the surface, even on Vista, there is not a cohesive philosophy. Imagine a building, a skyscraper, built with multiple
I'm fairly confused on something. I am on Normal or Tough (Whatever the highest level was that doesn't allow AI cheats), Gigantic map, toggled off optional wins, I have more planets, resources and technology than anyone else in space, Only my Military is behind the curve really (I have a very few Large ships, but they've walked over anyone that attacked, typically without taking damage.) and sometimes I save the game, then "Retire" just to see how I'm scoring. I'm scoring at the
There is also a building under the good alignment that protects your freighters from pirate attack. I confess, haven't had the issue myself. Wanna buy a few "Lucky Rangers" - my game seems to give them away with cereal box tops. Barely used, just by a little Psilon Grandmother to go to the library every Sunday, Normally I'd ask 110 bc, but for you, 95, since you have an honest face. Jonnan
Ah - No. Vista doesn't really compete with Linux on security issues. Don't get me wrong, it has some genuine improvements, but as someone that has to support it for people, it's security methodology is simply an improved implementation of a philosophy that goes back to Windows being a single person OS. That is not BTW, something I think MS is particularly at fault for - it *does* have an evolutionary history there that is reflected in coding practices, while Linux/Unix evolution is very
Oh, it's workable enough I think - if you have a ship design with a lot of bells and whistles, it keeps all your pylons and such where you want them, which in turn often makes it obvious where you wanted the engines and weapon placements - a *lot* less work than trying to recreate them each time. Although, I think the default should be the other way, with perhaps a button to "Clear Functional elements" if you wanted to reset the design. At any rate, I definitely prefer this methodology
Although *that* would be a cool feature - "Diplomatic Tension", where things can be really hard, or really easy to move to war settings. Maybe a War breaks out over a random event, maybe it doesn't , or maybe (Like WWI) what should be a minor event becomes an intergalactic conflagration. Jonnan
I've looked at the options but I missed that one! I believe the man said "WOOHOO!!!!!". I second the motion. Any opposed, no? Motion Passes. This committee of "WOOHOO!!!!!" is hereby adjourned. {G} - Jonnan
Ubuntu is great like that - there's a program called apt-get, with a front end called synaptic, that updates *everything* in the system. Everything updates, all the time - it's like windows update on steroids. If it's not on the Ubuntu main servers, just put the URL into the list of servers apt-get monitors, you can install the new program from it, and it just updates stuff in the background most of the time. Jonnan
You can live, just off of the tourist industry, given enough influence bonuses - plus you can steal rival starsystems without firing a shot. So far I've 'defeated' the Iconians and the Drengin, and have only just recently actually built military vessels, which have only attacked pirates Drengin vessels so far. (Though I found a ridiculously high number of "Lucky Rangers" before that, plus surrendered vessels from various powers coming over.) The nasty thing about stealing systems cultur
Actually, properly configured, XP's search rocks quite nicely - I concede that it never occurred to me to properly configure it until i had a program that made use of it (Pixvue IIRC, a nice little IPTC search/editing program that I *do* wish had a linux equivalent), but it wasn't hard to do. For myself - for anything but games, I like Ubuntu, 32 *or* 64 bit, better than either XP or Vista - it only takes slightly more power than XP, but it's as powerful or more powerful than Vista in a
[quote]Fast defined thusly - in the same time period, more or less, XP achieved three times the market share.[quote]Yeah but how many people where included in that survay? I'm willing to bet there are a lot more people with computers now than their where back in 2003.[/quote][/quote] Uh - What?!? Whether you have a market of a million, a billion, or a trillion is rather irrelevant - the question at hand is whether business are accepting Vista at the same rate they were acceptin
Okay then. What I was going to say, but shorter. [quote]Umm - no, not really. Uptake on XP was *much* faster in percentage terms than Vista has been. As of (something like) last November, Vista had achieved 12% of the market. XP market share hit 50% during the same period.[/quote] [quote]Fast? Define fast for me please, even small business didn't upgrade "fast". I recall doing some work for a small Mortgage company with about 20 computers, half of which still ran Windows 98 and the
Oh . . . Joy. For future reference - if you go to advanced mode having typed a long post, the system does not carry what you typed over. This is important information. Shucks and other comments.
I am running 9 here and probably at home as well, though obviously on both Firefox *and* IE. Haven't had any issues with it on other websites, but if it's a known problem, then this just happens to be the place where I ran into it. Jonnan
[quote]News flash, the same happened with XP. It also happened with Server 2003 and is happening with Server 2008, shocker? Not really. Major corporations never like to update unless its a last resort. The horse has been beat, its dead, quit hitting it.[/quote] Umm - no, not really. Uptake on XP was *much* faster in percentage terms than Vista has been. As of (something like) last November, Vista had achieved 12% of the market. XP market share hit 50% during the same period. So
Apologies if this is the wrong spot for this - but I had just been assuming the library was down until I looked through the galactopedia thread and realized people were actively using it. In Firefox 3.0 Beta it just dies - no error, just a blank page. Which is odd, because I'm fine everywhere else. I *am* using some security extensions protecting firefox, but none of them are showing any signs of being the cause. Don't have FF2 loaded anywhere at the moment - would be curious if the issue
What is this strange sentence - "Too much MOO." supposed to mean - I know all the words, but they make no sense in that order - ? Naw - I created the Psilons as a Custom race, first thing I did - I'm pretty predictable, if there is a way, in *any* turn-based game, to play a faction of raving technophiles researching their way to universal domination, well - "It appears to be a geek, a theoretical, caffeine-based life form. It's life Captain, but not life as we know it." "Sulu - set p
[quote]As for the Drath, they took away the espionage because they are 12 feet tall. I know just last week I saw a 12 foot tall Yorkshire Terrier walking down the street, and I said to myself, "Thats no dog, its those damn Drath espionage agents trying to spy on me again." I'm don't fall for their crap anymore...[/quote] I've never seen one - D**N they're good. They could be anywhere! Check everyplace - anywhere you don't see a 12 foot tall yorkie, that's a potential Drath ag
If I'm reading the population, influence, and tourism items correctly on the Wiki (And it doesn't have formulae on any of them, just the term 'proportional'), Population translates over directly into influence, which translates over directly into tourism income one to one basis. Taxes on the other hand are run from the square root of your populace. More poor than rich? Bloody progressive tax systems - you'd think the Drengin at least would be properly regressive about it "Pay your taxe
It's the very rarely seen "Beatles Invasion" in which a group of four highly talented Thalan's perform music throughout your empire. Trust me - have you ever caught me lying to you before? - Jonnan
I confess - I may get over this at some point, but so far the two biggest things that impress me the most about this game are a) my first impressions of the AI and b) the user interface is just remarkable - wonderful really. The Game itself is 'merely' very very good (I'd say about halfway between where MOO II was, and where MOO III aimed for. But MOO III, ah, missed - ), and I'm a DM, I tweak rules to see what happens by habit anyway. But the interface and the AI vaults it from very very goo
Actually, unless I just accidentally set it wrong when I started (What a horrid thought - I'm not getting better, I'm just too stupid to know I miss-set it- ) I'm on the highest level that doesn't cheat (That's either Normal or Tough, I think? Sorry, bought this last Friday), but I have been far luckier this game than seems statistically likely in several spots - not least of which is that of the five influence resources in this game, I pulled in three of them, + one research and one morale re
Apologies, but I haven't found a good thread on either of these, and hopefully someone can show me where I'm missing the obvious. How *exactly* how does one spy on a rival for the purposes of stealing technology and information? In Dread Lords, you just budgeted for it, but although I have put in huge budgets in DA, I never get more than basic info, nor does the 'Place and Agent' seem to help, although I'm not quite sure I'm even doing that right. I have even had minor civs graciou