dragoaskani

dragoaskani

Joined Member # 3151590
16 Posts 765 Replies 12,350 Reputation

[quote who="Soloquiem" reply="16" id="3560278"] I'm having the same problem. I have the latest version of the game. My computer specs below Intel i5 4GB ram 150 GB free space Intel HD Graphics 4000 A little disapointing [/quote] You don't say which I5 you have. You also have no ram. If you aren't aware I will educate you. That is an integrated video card, so clearly you are on a l

17 Replies 27,586 Views

[quote who="Captain Patch" reply="8" id="3559838"] Makes me wonder if EVERYONE gets lagging on Insane maps, sooner or later. [/quote] Nope. I have played one insane map game to completion, and am on a second one now. Running 50ai opponents as well, with max minor races. But my rig is also a hell of a lot newer then yours too. So dunno.

60 Replies 129,603 Views

[quote who="Ranger6" reply="48" id="3556404"] "If you'd like a refund, I'm happy to provide it as long as you agree to leave and never come back and never purchase anything ever again from us." The guy paid 60 bucks for the game. It gives him the right to gripe. As for this being your house, how about you try to remember who paid for the house. Yeah, paying customers paid for your house. The guy has some valid concerns. Instead of attacking him for i

212 Replies 861,118 Views

[quote quoting="post"] (loading screen is like 2-3 minutes on PC with 16 GB RAM) [/quote] Clearly your system is a piece of shit. Replace it, upgrade it, fix it, whatever. Don't blame the game for your shoddy 2nd rate hardware. I can load both a new insane game or an insane game thats over 500 turns in in less then 30 seconds max. TLDR fix yo shit [quote who="NightshadeXL" reply="39" id="3555774"] <b

70 Replies 274,700 Views

Stopped reading at this point: "I set my virtual memory minimum = maximum = 24466 mB. Windows usually suggests 1x RAM for miminum and 3x RAM for maximum, which is likely fine, but I prefer that the system not change its swap file on the fly. Please note: DO NOT turn off virtual memory because you have 16 gB or more and you don’t see the game using nearly that much. Turning it off can cause crashes and interferes with dump files, while pr

8 Replies 146,622 Views

[quote who="StardocksWtf" reply="5" id="3555415"] Quoting ed4053, reply 4 I tried them. LL3 CTD while loading but I was able to load and play LL2 up to turn 101 (doing random actions every turns) without a problem. After that I just stoped. So the problem may come from the specific actions you took in the

16 Replies 56,751 Views

[quote who="TurielD" reply="6" id="3554519"] Quoting Franco fx, reply 3 A major flaw IYAM, is that unless you play with a large number of habitable planets, the ideology system stalls and virtually stops in many games. I would think that the ideology choices should be made available on all maps and all habitable

20 Replies 15,521 Views

You might be able to fix it in some ways by lowering habitable worlds to rare, and cranking extreme worlds up to abundant. While they would still be obtainable it would be quite a while in game before colonization of those worlds could begin. While not a true solution, it may give you something closer to what you are looking for. It also seems to me it might even fit well with your idea of few habitable planets. Since the others need alot of work to be "habitable."

17 Replies 14,227 Views

@Neilo So I have the same CPU as you and 16gb of coursair dominator ram. So same specs there. However I am running an xfx Radeon HD 6970. I don't buy nvidia since issues about 15 years ago with them so I am a bit outta date on the specs of their products. But the only hardware difference between our rigs is the video card (and maybe the sound card, I dont use onboard sound I have one of the newer soundblasters, I forget which one.) so I'm not sure how the 6970 stacks with yours specs

13 Replies 52,740 Views

I've given your idea a bit more thought. I still don't think that the devs should be spending time on it as a option and that it would make a good up decision or galaxy event. (extra ships would have to be decommissioned to address the point you brought up. However I wonder if someone could make a mod for you guys that want this. That might be doable.

51 Replies 186,241 Views

[quote who="tmressler" reply="4" id="3553187"] I think this would actually be pretty cool as a UP resolution. Kind of like the limitations imposed on the Kriegsmarine fleet pre-WWII. Have a resolution that limits civilizations from having more than X large and huge ships. Which can, of course, be repealed. [/quote] This I would agree with. But as far as an ingame option and coding? Waste of dev time, but as either a up resolution or galaxy event it could be a

51 Replies 186,241 Views