Jaga Telesin

Jaga Telesin

Joined Member # 3080567
9 Posts 28 Replies 927 Reputation

[quote]This sounds fantastic! More than a few people have expressed some dissatisfaction with Sins' unrealistic "galaxies". Compatibility with Uzii's Sins Plus mod is greatly appreciated as a lot of people (myself included) just can't go back to vanilla Sins. Can't wait to see how it turns out![/quote] I won't go back to vanilla either, Uzii has spoiled us. :) I've even started sending him some brainstorming ideas for new planetary types. [quote]Oh, very nice. Also nice to see

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TrueSpace for Sins, is a new method of map generation for both solo and multiplayer games. It is both a set of randomly-generated maps to use for games, and a standardized method by which people can create their own TrueSpace galaxies with little effort. TrueSpace creates much more realistic galaxies than the default method that came with the game, and can be used with Sins Plus by Uzii fo

66 Replies 42,774 Views

I noticed recently that you removed the altered planet "GasGiant" from the old RandomSpecial and RandomUncolonizable planetTypes, but didn't add it back in to your new type of "New", which it is. You might consider throwing it into that New list, as many people don't use the larger random planetary generation lists (like myself).

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After some tinkering with both random and designed maps in the editors (and their .galaxy text files), I was wondering if anyone knew of (or had compiled) a list of valid entries and their formats for .galaxy files. Ultimately I would like to combine elements from static stars and planets, and elements from the random generator inside the same .galaxy file. I am unsure right now of what format to follow for ring and planet placement. I do not want to use GalaxyForge as it isn'

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