Javaslinger

Javaslinger

Joined Member # 3063712
84 Posts 109 Replies 7,480 Reputation

It seems to me that the issues related to balance are quite moddable. Why don't people create mods to suit their taste and play those? It is impossible to balance this game for the average fan and the pro at the same time. Javaslinger

75 Replies 58,919 Views

A couple questions... 1) Will there be any increased modding functionality included in 1.03 or is that slated for another patch? If so, any idea when? 2) Will 1.03 likely 'break' all the present mods? How long or extensive will the 'repairs' likely take? 3) Are any modders involved in the beta patch process? Have they been allowed a preview in order to test their mods with the upcoming patch? Thanks, Javaslinger

15 Replies 7,977 Views

In another game I have, Space Empires 5, one of the main modders, Captain Kwok, appears to have some special relationship with the developer. He know's more than most, gets patches early, is integral in new modding tools being added, etc, etc... Have the develpers of SOASE reached out the modding community in any formal to informal fashion and taken advice, implemented advice, announced plans for modding etc,? Thanks, Javaslinger

1 Replies 2,058 Views

You'll have a tough time finding many strategy games which can really test an experienced human. Go online and play multiplayer. I think you'll find it VASTLY more challenging and VASTLY more interesting, exciting, and fun. Javaslinger

22 Replies 9,386 Views

The UI is fine... the manual is very basic as are the tutorials... The problems comes if you aren't a veteral RTS gamer or such. I had similar problems and still am. You just have to realize the first 2 or 3 games you play are in fact the REAL tutorials. It took me some time to figure out the mechanics of the game and how you did different things... In the meantime I was getting swamped by the AI. Game 2... I tried to figure out to deal with asteroid belts,

17 Replies 23,312 Views

When finishing research, are the results implemented automatically? Do weapon upgrades effect ships previously built or only ships built after that? Do you have to create designs incorporatings the improvements? etc,etc Thanks, Javaslinger

1 Replies 5,136 Views

So it seems to me that several mods are stepping to the forefront.... They're heavily updated... Make significant improvement/changes... etc, etc... I'm wondering how to differentiate them... are they efforts largely reproducting each other? Do they have distinct character? Which are the more mature of the bunch? It seems some of the mods are incorporating some of the smaller mods... I would include in this discussion: Sins P

6 Replies 4,114 Views

Can you create entire new ships? With new graphics? New abilities? New weapons and weapon stats? Can you create new technologies? Research trees? Can you create new races? That encompasses new ships New abilities New research trees New technologies New structures &

6 Replies 3,828 Views