expansion is the only one you need
Afrojason
is there any other link to the entrenchment version? the link on the danman website just redirects to the gamefront main page
WOW, sad to report that i just had to give myself a super-leaping-facepalm, been playing the rebellion release since it came out and just figured out that the supercaps aren't broken, they're just bought alittle differently.....
Will there be a fourth level added to the abilities of the new races and dreads?
[quote who="soase-maelstrom" reply="1319" id="3220265"] - taken out ability 'population kill' on planet ice, volcanic and desert storm, i.e no more 'planet attack' spurious messages[/quote] YES!!!! that always distracted me while i was in the middle of a big battle
It was weird, all of the sudden my screen went black, and i had to alt-tab to the desktop and back to the game, then planet names and weapon ranges were on and i couldn't turn them off, and i couldn't select my fleet by clicking the symbol over the lead ship and nothing was shown next to planets when they were minimized in the empire tree to show what was in the gravity well. only happened once so far though
THANKS ZOMBIE!!! New core seems to work just fine, only one bug found and it wasn't anything gamebreaking [e digicons]:moon:[/e]
[quote who="ZombiesRus5" reply="1127" id="3211050"] Quoting Afrojason, reply 1125is dolynick's stargate races mod still compatible with the latest version of SotF? I pulled out the compatibility prior to uploading the final release to moddb. Is this something people are still interested in? [/quote] Personally i loved blowing away plague ships with the late tier caps in dolynick's mod. is there just something i can copy and paste from the previou
New races haven't been released for rebellion yet
is dolynick's stargate races mod still compatible with the latest version of SotF?
Has anybody had the screen suddenly turn black, but the game still runs? whenever it happens to me i just go to the task manager then back to the game and the game is back. If anyone has a solution for this id really appreciate it.
Unless your scrapping the ones from Rebellion and just replacing them with the ones from this mod. Still wonder how replicators can rebel...[/quote] well i know there's a few examples of replicators rebelling in the stargate universe
[quote who="johnw158" reply="17" id="3153991"]They have arrived but they seem to crash on startup? I don't seem to be able to get past the first load screen without an error and minidump. Is anyone else getting this?[/quote] im having the same problem....
damn space pony crossing...... there's sooo many of them
dont know if this has been asked already, but if u port this to rebellion will u make the titans researchable, or keep them as they are?
[quote who="ZombiesRus5" reply="976" id="3114232"] This of course still leaves 4 titans, 16 abilities, another 16-32 new research items for rebellion, 4 corvettes with 4 abilities and possibly a couple new tactical structures I've been putting off for current 4 factions. So still lots to do which is also weighing on me.[/quote] if u port this to rebellion would u do loyalist and rebel factions?
um, am i missing something, how r u playing as the advent?
how long do downloads usually stay in the premium area before they go to the free section?
Quoting Afrojason, reply 1168i was wondering if there is anyway to increase the weapon range of all ships against titans Not specifically against Titan's ... or any other capitalship Quoting Afrojason, reply 1168 i was wondering if there is anyway to increase the weapon range of ... titans in general You want to make them more powerful?[/quote] well my thinking was that if u were able to increase the range of ships against titans, then
gotta say i love the mod, just a thought, but i was wondering if there is anyway to increase the weapon range of all ships against titans and the range of titans in general
i've been having trouble using the Tenorias planets, whenever i go to use them i get an minidump when its applying the changes. Enabled Mod list SotF Addon bonus density SotF Addon Moons Sotf Addon Effects SotF Planets Tenorias SotF Militia Plague SotF Race Advent SotF Race Alliance SotF Race Cylon SotF Race Colonial SotF Race Hypercorp SotF Race Nephiliem SotF Race Plagu