BaggerX

BaggerX

Joined Member # 3037605
2 Posts 28 Replies 554 Reputation

Not sure if this has been requested already or not, but I would love to see some way to make your cap ships hold enough anti-matter in reserve to make a phase jump. Basically it wouldn't let them auto-cast if it would take their reserve under 100. It would only let them use it to jump. Auto-cast is usually pretty useful, but it's seriously frustrating when you're trying to bug out and your cap ships decided to use up all their AM.

255 Replies 76,988 Views

I like the standoff ability of carriers and LRM frigates, but you definitely need to keep some flak frigates around them to guard against enemy bombers. I try to send a fleet with a couple of battleships and some cruisers in first and make sure the enemy gets away from the jump-in point, and then follow up with the long-range fleet to pound on the enemy from a distance while they're engaged with my first fleet. Seems to work pretty well, but I've only done it as TEC. Haven't gotten to play th

15 Replies 12,085 Views

Research the Fleet options for supply from the research screen. Should be the third tab, just under the Civilian research. The ones on the bottom row of the Fleet research are for supply and the top ones increase your capital ship limit.

2 Replies 5,534 Views

Did anyone else notice that the TEC Siege Frigates only launch rockets from their port side launchers? I do agree that more animation would be awesome. Not sure how that would impact performance, except that I'm sure it would be badly :)

3 Replies 5,874 Views