joempire

joempire

Joined Member # 2966351
1 Posts 22 Replies 736 Reputation

its pretty easy with some countries that lose a huge portion of the population through wars, or diseases. Many african countries has really young average age such as Mali where its not people getting older but suddenly dieing. The stats dont take into account deaths "before their time" factors i dont think.

2 Replies 28,568 Views

its really nice to have routes in the ai areas, they seem to have lots of crappy peasant patrols running around clearing the area. Just wish there was a way to get rid of all the pesky forests. Great swauves of land in some of my games are forested so me building a city there is spammy at best, outposts galor to protect that annoying trade route i wish i could get rid of at worst because a caravan is attacked and turn wont end unless i look at it...

22 Replies 23,641 Views

I see that alot, im guessing that its either not far enough away or there is some other un documented barrier to making another city at that time. Im guessing its more along the lines of it being to close to another city and not noticing giving you the green flag.

6 Replies 6,854 Views

Just make em, then send them to another city. More distance, more bonus food they give. Not 100% sure, but it seems that foreign trade routes give bonus as well. A road will appear that will have little caravans or traders on foot depending on the distance that can be intercepted by the enemy.

22 Replies 23,641 Views

Caravans can be amazingly useful. 1/2 the time i only have one city out of maybe 10 making food and that one city is getting thousands of % bonus food production. just send all ur caravans as far away as possible, especially to the distant ai cities. Im lookin at 50-80% on average per trade route for the closer cities.

22 Replies 23,641 Views

Loving the latest Beta with the sexy graphics. For cites it would be nifty if when you built walls and fortresses the "defended" area didnt expand as the city did. So if i have my beautiful city all geared up for war and build another slum i would have to build it outside the walls. Then later if i wanted i could rebuild or build another level of walls to cover the undefended ring. Right now the tech seems to go way to fast for way to little results. Not sure if its just because

174 Replies 510,762 Views

Would be interesting to do a study to look at what the impact of such "marketing" has for products. Just looking at the first Gahenna person, his flaming brought out the Stardock lovers from the woodwork. Much of I time I almost feel the opposite about the nay sayers. When shopping on amazon for instance i look for that one 1 star giver and read their bad review to decide if im going to look further into the product. Most of the time I worry what im reading, in t

89 Replies 221,010 Views

Im not certain if the economic system in Elemental is going to be advanced enough (i would love to be wrong) to have developing roads. I would love to see roads grow based on the amount of trade or activity is spent on them and your upkeep/efficiency rises accordingly. So it starts as said above as little trails then grows to better roads as the need arises.

287 Replies 656,104 Views

I would like to have kind of a pool of road buildliness that can be spent each turn. 5 for a large town that can make a single road tile in one turn or 5 roads in 5 turns that can then over time meet up with other towns building roads toward eachother. These other smaller towns would have smaller pools thus take longer to make a road. Then if you wanted to throw down another city beyond a small one and wanted to have that road done asap you could spend money/resour

287 Replies 656,104 Views

Id say try a re-install. Maybe you need to clear out the no-caravan-liking gremlins. Or try to change the display settings for the game. That seemed to clear up some problems for me before.

32 Replies 18,967 Views

I like the "random" tech idea, but would love to see some kind of cultural bonuses come into play. Such as the Yoren with their farming ablities to have a higher percentage of better farming or growth techs. As to techs being worth the same, have the value not be the stadardized benifits there are but to what should you focus on to create the best growth combos for your kingdom. This way you could have an incentive to have a different tech strat each game depending on your surrounding re

67 Replies 43,082 Views

Yay.. with new patch i havent crashed at all! BUT! it seems i "run out of memory" which seems unlikely. I have 8gig ram and this game barely touches my comps ablities. It IS the evil Gremlins! Everyone else have big black squares over the honey resources?

32 Replies 18,967 Views

Im getting pretty far, maybe a dozen cities, 400 or so turns go by pretty quick. I cant tell but i think the AI cities dont have a max pop, i just let em grow a bit then take over the ones ai builds. Free really big cities. I know its atleast one caravan per city. But anyone know if you can get more that that. Say city A and B are connected. I have A building a road and B building a road, they seem to take different paths. Does that create 2 caravans per city? I never get far with car

32 Replies 18,967 Views

Same. Also crashes if i go to main menu and try to start another game after leaving one. Need some kind of little bug report to show what was going on in the game process so i can see if i can find a work around. Windows 7 just sends some kind of auto report that i really want to see.

32 Replies 18,967 Views

Hmm... seems i was wrong. Evil Elemental Gremlins are back and really dont want me to play. I was tricked! Onward to painful crashes! And i tryed windowed mode. Seems that fails to chase away the crashes as well. Are you all able to save and load games? Thats one thing id really like to be able to do.

32 Replies 18,967 Views

no, its always random. i seem to be able to just start the game and wait for it to crash without doing anything. Even on the main menu and loading screens constantly. Then sometimes i can play for as long as 20min without a hitch before it crashes. has to be a problem on my end. just wish i knew what it was.

32 Replies 18,967 Views

Ok, been playing elemental beta since i first got a chance (the second it came out in impulse[e digicons]:blush:[/e] ) , looking at all the nifty features and what not, and bam! beta 1b comes out and now i cant play it any more. I can get into the game (sometimes) it randomly crashes all over the place, which it didnt before. If im in a game and go to the main menu and start another game it always crashes without fail. Also it crashes when i try to load a saved

32 Replies 18,967 Views