None of'em crashed with the same line and I tried 6 different times. In fact, none even have that line anywhere in the file at all, which I found weird. I did do some experimenting though and found out that size of the map is probably the biggest, if not the only factor in what's causing it to crash, and the largest size I pick when I go to the race screen is what causes games to crash faster. Say if I pick Gigantic, go to the pick race screen, then go in game it crashed within 1-2 minu
Eidi
Bump, same problem still.
Bleh, just realized that the debug.err I posted was from the original and not Dark Avatar. But it seems to only be made when I play the original, if I exit normally from it it gets made, but it doesn't get made, not even in the DarkAvatar folder if I start up DA and exit right away. No clue why. Edit: Disregard this message, I didn't know that edit was under tools up on the original post above when I was making this.
After starting up GC2 (Dark Avatar, haven't tried the original) I've always crashed within 5 mins. Even if I'm editing a race it's happened. It's even happened in the demo of GC2, so I'm really not sure what the problem is. I've already installed the dual core optimizer, I'm running at a high resolution, 32 bit color, and I have 165.01 nVidia drivers (also tried 163.71 and 86.63 drivers) and my video card reaches a max of 62C while running GC2. Just recently dusted out my comp and righ