I remember bugs persisted of that though! Sometimes ships would just decide not to phase jump, and sub-light to a planet...oh the horror!
Admiral_Kiernyc
[quote]1) The only graphic Improvement I can tell of are from the new ship models, especially the titans. It's a con because I was expecting Eve Online graphics all around.[/quote] This I have to comment on because I agree strongly with it. While I wouldn't say EVE-like graphics are feasible, I was hoping all ships would be getting updated skins, etc. For example, the Advent titans have visible cell-like armor plates, these should be updated to be included on al
Aww, I thought the new ship gibs were going to be different, as in each capital ship breaks up into unique bits that visually constituted its former self! (Like the Vasari capital ship gibs!)
New Ship Gibs!!!! YESS, can't wait to see these!
[quote who="asmosdeus" reply="12" id="3143501"]What update?[/quote] The update on the update!
I really love the one they added for Diplomacy of the freaky turban Advent! (It's my favorite Advent one anyway.) So yeah, they added some new ones for Diplomacy, no reason why they shouldn't add I few more for Rebellion.
Revenge of the Fallen is pretty nice too, but would be even better if your ships that is reborn spawned in the gravity well that it died in, rather than at your home.
I assume Paul Schuegraf is still making the music? My compliments to him! I have always loved the Sins music and feel it is pretty underrated (Also some some hardly if ever play in-game, do the "Upbeats" ever play because I love those ones)
I've jut been a victim of this...started coming out of my core worlds, including my home planet!
Ah, thanks.
Interesting...maybe they forgot to fix like one thing?
Thank You! (ESPECIALLY for the the disappearing ships fix!)
Also, why does it have "Kunlen" printed on the assault pod? It is a "Corsev" Class what is this "Kunlen" mean? Ship classes are named after the name of the first ship, so we can assume the first ship of this class was called TDN Corsev. Maybe a design firm Kunlen designed the ship? (They should be fired) Anyway, this was just a little aesthetic/lore rant.
Lol, I love that video.
"Fixed fortifications are a monument to the stupidity of man" -- General George S. Patton
Oh jebus...FURBIES.
Orgrov Torpedo Cruisers and Advent Adjudicators should be able to attack titans. They should at least test it to see what happens.
Yea, it's really great to hear about how you guys function a little differently and more symbiotically! Surely is much more "human" than most other "capitalist pig-dogs" out there.
The model could be "cooler" looking but I think that a major overhaul is most likely out of the question at this point in time. The abilities too could use a little more work. I think one thing at least on the model they should change is the nuclear warhead gun on the bottom. It looks extremely awkward just stuck on their. I do think there should be a gun there on the bottom but it should be integrated much more smoothly and nicely.
Don't know if this bug was reported. Was playing as Advent Loyalists against another Advent. I had Flagship Victory enabled and I killed his flagship. There was then a sound clip of Advent announcer saying something like " A diplomatic deal has been brokered and we cannot ignore their combined influence." Never said the AI surrendered so I told them to keep attacking and then IT CRASHED!
I'm not trying to sound crabby, but the devs didn't make this game to be realistic they made it because they wanted to and they can do whatever they want. There has to be effects for a lot of these things because that's how games work. There's certainly a way you could mod this stuff out if it really bugs you that much but leave the vanilla stuff vanilla.
[quote who="Haree78" reply="7" id="3124175"]1) Can we change all the silly special effects. Like giant hands shooting away from my ship..this greatly breaks the immersion factor.[/quote] Nit-Pick: I assume this is in reference to the Advent Halcyon's telekinetic push ability? I think that is one that actually has a cool effect...they are psychically conjuring up extra-sensory hands to expel the heathen strike craft, looks and sounds pretty awesome to me.
Rebel one looks like some sort of death angel thing to me, which fits fine with the Advent! But I too think the disc is a bit much. It should be at least smaller than it is now, maybe half the size.
I think it can be buggy. I was playing earlier and one of my Kodiaks was mind controlled as it jumped TO the advent planet not AWAY from it.
[quote who="Teun-A-Roonius" reply="12" id="3124257"]Never understood why a bunch of bombers and fighters should be able to tackle an immense structure like that so easily, the starbase just being a sitting duck[/quote] [video]http://www.youtube.com/watch?v=RfbGeMeVLOA[/video]