I was wondering if the other factions were going to be beta tested. I am guessing that each faction has its own unique set of gameplay elements being introduced. Any idea when the other factions will be implemented?
beemer127
Howdy. Just beat the game myself. I didn't bother with getting it on PC. Instead, I rented it via gamefly.com for my Xbox360. The graphics aren't that much different...anyhow, Wow! The game was very creepy, but good. It took me about 40 hours to beat. There IS an alternate ending, too, but I probably won't play through again just to see it (the ending is determined by accumalative actions in relation to a certain game mechanic, and not just a one-time decision) My wife came in my office
Well speaking personally, I'd like to see MORE cap ships, and a higher unit limit for everyone. I'd like to see fleets with several cap ships, and several cruisers, frigates for everyone. I love to see HUGE battles like that. It makes the whole galactic conquest that much more fulfilling when I crush the life out of each faction.
I was wondering when Beta 3 was expected to release, and what would be included in the next iteration of SOASE that we need to focus on testing. I am very anxious to see what you have done with our suggestions (and hopefully new ships, research, and a new faction! )
I would like to see an increase in radio chatter, think "locking on target", "requesting docking permission". Not only when clicking on or ordering a unit. Naturally you cant have all your units radio but, I was thinking when zooming in on units, that on a certain zoom level, you would hear more radio chatter, not only the usual but maybe also more mundane things like hmm... i dont know flag orders to units around it, and trade ships/fighters/bombers docking e
Some of the coolest space combat scenes I have seen (in game and in movie) has been when two battleships get broadside to each other, and fire a full-on barrage. The site of so many missles slamming into each ship, complete with smoke trails and debris chunking off the battleship to float off lazily into space really made you FEEL the power of these monsterous combat ships! I definitely would like to see that - a little spark of the old naval warfare where ships cannons were fired from the side,
i have an idea. why not shake it up a bit and add a little originality to the research side of things. you have done original things to the rest it seems sad that with the research etc you went with the norm. what i mean is why not have a more random research, make some research go bust sometimes. make it so that there is research points, so a person can't research everything in a set game. basically get original. if you like
I hope this request gets to the developers...one thing I would like to see implemented is to be able to select all units of the same type that is currently on the screen by double left-clicking on a unit. For instance, if i double left-click on a a scout frigate, all the scout frigates that are currently on my screen will be selected. This feature has been implemented in some of the other RTS games, and I have found this feature to be extremely useful for quick selections. <a href="http