Mazuo

Mazuo

Joined Member # 2875252
6 Posts 396 Replies 446 Reputation

I believe the file you need to copy and paste is located at: X:\Documents and Settings\Owner(or whatever you have it called)\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting\achievements.achievements Make sure you have the 'show hidden files' option checked in Tools -> Folder Options -> View Transfer that to the same location on the other computer and you should be in business. If transferring the file isn't the easiest option f

6 Replies 8,630 Views

I'll see if I still have the replay or the save. I was tired when I was playing, but I'm rather sure they were at 0% and hadn't had any construction started when the AI decided to get rid of them. Edit: Nope, can't find it. The auto-records don't have it and as this was from a few days ago, I don't recall exactly where in the system at what time this was occurring. I'll try another couple games in the upcoming days and see if I can get it to happen again and po

12 Replies 6,351 Views

[quote]All that is being suggested is that you can at least come online and try a comp stomp[/quote] ...in every single thread that has anything to do with the singleplayer, at all . This thread was about an improvement for the AI. What part of that needs another championing of how a possible AI flaw doesn't matter and just come play online now?

28 Replies 98,121 Views

I don't recall, but wasn't there a thread a while back saying that the AI wouldn't attack structure blueprints that had not been constructed at all yet? Because if that was the intention, the AI is certainly going ahead and wiping out repair platforms and hangars that haven't been started yet in 1.11. Was this the case?

12 Replies 6,351 Views

Centurion, could you please stop ranting about how singleplayer isn't the 'real' Sins experience and how we're chickens for playing it? This is at least the 2nd thread you've crapped up with such nonsense. Multiplayer is great and I'm glad you and others enjoy it. I do as well when my friends have time to play. When they don't, singleplayer is there for me to enjoy, especially when I don't know how much time I'm going to have to play and might need to drop at any mom

12 Replies 8,911 Views

Some things I've noticed from two games: 1. Marza appears to have issues with the team coloration problem. My other caps seemed fine, but after I chose red, it was almost glowing red itself. 2. Some weapon damage effects on enemy ships seem a bit off, but I'm thinking it's just the lack of the custom shield effects. 3. The aforementioned lack of shield effects. 4. TEC frigate factory doesn't use the custom build effect. Capit

770 Replies 2,178,070 Views

Hrm, glad I asked then. Wasn't thinking when I wrote that. Thanks for the heads-up. Edit: Gave it a little more thought over dinner and was wondering about two things: 1. Don't the Vasari have some support ship that's advantageous to stack an HP buff repeatedly? If so, how does that differ from the repair ships stacking? 2. If you have multiple repair ships overhealing a single combat ship, doesn't that leave the rest of your fleet t

11 Replies 1,886 Views

[quote]but several repair curisers on one target aren't suppose to stack[/quote] Why shouldn't they? If you're spending antimatter from multiple ships, you ought to get multiple repair buffs.

11 Replies 1,886 Views