I think this review is spot-on, and much of it applies even to 1.05. I haven't played a whole lot, but I was disappointed with the magic as well. Looking back to Master of Magic, my favorite part of the game was casting world-changing spells or city-affecting spells (Armageddon caused volcanoes to randomly spawn every turn, while one spell opened a rift of chaos over a city, damaging it every turn.) I was hoping to see Elemental expand on these ideas, giving us more spells
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