kerzain

kerzain

Joined Member # 2770970
9 Posts 118 Replies 6,147 Reputation

[quote who="Darvin3" reply="9" id="2204812"]Heart is obviously at its worst if you're trying to win a quick scuffle over a flag, and it'll get locked if you lose. However, there are lots of other situations where heart is definitely a life-saver. One of the most important is to quickly recharge after a tough fight. I'll often chase off one demigod, and may only have a few seconds before backup arrives. Being able to go from no mana and half health to full mana and heal

24 Replies 7,899 Views

(enemy) They had a Universal Gadget used on them at level 1. (enemy) They confused Heaven's Wrath for Finger of God and called me a cheater. (enemy) When I kept casting Bramble on one of my priests (QoT) and the guy kept attacking it for like 5 minutes, determined to prove to me I was cheating with unkillable exploited minions. (enemy) Took a Portal Flag on Cataract at level 1 with a +50% health scroll and Universal Gadget (enemy) I kept being 'cheap' and

21 Replies 69,583 Views

You know what I really want? No you don't, so I will share. I want the ability to see the stats of my team mates and enemies at the end of the match, equipment bought and citadel upgrades. I am nosey.

14 Replies 44,525 Views

Don't forget that Uproot does more damage when coupled with Compost I/II/III, up to 3000 damage to structures (compared to the base max of 2000) with Compost maxed out and kept charged up. Uproot can also do 100/tick (max of 1000 damage each) to nearby enemies and structurs near the structure being uprooted with Violent Siege.

28 Replies 72,505 Views

[quote who="line0042" reply="12" id="2202928"]I'm forced to repeat two points again, because kerzain decided to read the most retarded post from the first page of the thread and clearly no others. First point: universal gadget second point: damage negated by oak's shield/bramble sheild would also count. Not every award is easily attainable. That's why their are support players and regular ones. And support players need a reward. [/quote]You aren't thinking all the w

78 Replies 146,008 Views

[quote who="fixmyfavor" reply="6" id="2182831"]Reward for healing is biased against Demigods who can't heal, therefore it is inherently unfair. Therefore it is a very bad, unbalanced idea. [/quote]This. EVERY single current award can be obtained by every single demigod. Although some demigods have a better chance of obtaining certain awards the chance is still there just the same. A healer award would be unontainable y certain classes unlike all the others.

78 Replies 146,008 Views

QoT can heal herself with shamblers and can also summon priests. She can also cast a Bramble Shield that absorbs damage, and this stacks on top of standard hit points effectively allowing her to absorb more damage than she even has hit points for. She doesn'tneed yet another heal, and if you think she does you can buy her potions, heart of life, various +hp regen items etc etc etc.

28 Replies 72,505 Views

I don't mind pro-tips. But I have some n00bQQ's: What about when playing Dominate and your towers aren't near the flags? What if you arent leveling very quickly because all the xp stuff dies before it reaches you and your tower? What if you never have any money because you aren't killing any dg's, capturing gold mines, and are powering through health potions like so many Energy Drinks? What if our enemy has outlevelled you to the point where towe

75 Replies 270,973 Views

The shield isn't immune to damage though, and it's made of micro-organisms. Oak just had a high concentration of Midi-chlorians he will into a force shield. It's all proper.

18 Replies 4,059 Views

Erubus is a Demigod, he doesn't need blood to get life, all he needs is hit points. The shield is allotted a certain number of hit points, all Erubus is doing is tranferring them to himself. If Erubus had to rely on blood he'd never get anything from Rooks bricky leg. He isn't Venril Sathir, he's Erubus.

18 Replies 4,059 Views

Rook steals as many kills as Reg does. He has these archers and lazers and catapults on his head that are constantly mowing down enemies around him. I'm constantly picking up kills for DG's I didn't even know I was attacking.

25 Replies 57,475 Views

The AI wasn't built with a very strong Strategic Core. I've heard talk of opening up the AI so that it can be modded by a true strategist familiar with LUA scripting and RTS games.

18 Replies 8,004 Views

No, this needs to remain a feature. There are pretty big deterents/penalties in place for attacking a citadel in any mode other than Conquest (You take 500 damage every time you swing your arm at the structure, so do all your minions and reinforcements). It also gets more hit points. Destroying the citadel this way will take some time, but is needed in case of a huge stalemate which would be possible in a couple of the other modes. If your games are reaching the point where your minio

20 Replies 7,825 Views

[quote who="Warskullx" reply="5" id="2196734"]A x4 crit is really just obscene and backbreaking. A full 1k off in a hit will pretty much end a fight. [/quote]By the time this is afforded DG's should have 6-9k hit points, abilities will be doing more then 1k in themselves, and unlike ability damage these crits are mitigated by armor. It doesn't need to be toned down, it is this way for a reason.

35 Replies 16,539 Views

Ooh, don't diss the Flying Spaghetti Monster, his followers will get you. http://www.venganza.org/ http://en.wikipedia.org/wiki/Flying_spaghetti_monster

30 Replies 87,565 Views

No humanoids, that my first request. We need things like Flying Spaghetti Monster or robot/cyborgs/aliens etc. If we're stuck, with more humanoids just dressed in different outfits (Pretty much everybody but UB and Rook) then perhaps we could at least try to steer away from traditional fantasy elements. How about mad scientists, super heroes, Civil War or WWII Militaristic Tactitians (Yea, tank minions would be cool). I want diversity. I want really out there stuff.

30 Replies 87,565 Views

While we're at it, one other small suggestion: A way for team's in the lobby to talk to eachother without the other team seeing. If we have the same group of people playing together a few ames in a row it would be nice if teams can adjust strategies and/or DG's in private before the game starts.

28 Replies 89,468 Views

I think the stereotypical demographic for this game is lightyears away from the one enjoyed by Elemental, Galactic Civilizations 2 or Sins of a Solar Empire. When I think of Demigod I think of a player more akin to those found on Bettle-net or in WoW. Demigod is more about the instant gratification and steamrolling and the pumped up attitudes that go with it. I would very much prefer we maintain the same low key friendly atmosphere I've been seeing on these boards for the las

142 Replies 389,480 Views