I would like a medal system, where the way you win the battle or perhaps where earns troops trinkets. Example Medal of mountain for winning a number of mountain battles, then this group would get a bonus for mountain fights. Perhaps have 3 slots for medals and you choose what to use. Even coward medal for fleeing that earns you a better chance to flee but has a neg effect too. Just some random thoughts!
SaintFrank
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Anything to create less Click Click is a huge plus!!! And info cards will be a great universal way to get info across in a hurry. The less is more approach is what makes games addictive and fun and someday, hall of fame material. Keep up good work!!!
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I like option B, Just treat missing items as if they needed to be bought off a black market of sorts. With additonal time and cost to secure the item. Just a thought.
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