i need help with something, whenever a fleet attacks during the end turn phase, i cant watch the battles in the epic way, all i hear is lasers and the battles over, even if my own ships are involved. how do i make it go to the battle screen thing for every battle? my second problem is that i downloaded some custom ships, but they have all been made with freighter hulls, how do i change that while still saving the appearance of the ship?
adecoy95
i appreciate the quick hotfix danman
there are no files at your filefront link
cool, is 1.16 entrenchment? or is that 2.0
if they are going to modify the atlantians reasearch (to make it take longer), could perhaps thier shield mitigation be lowered to 70-80% under fire and just give them extra shield points instead of 119% mitigation (immunity)? oh and is there a way to make the artifact that lowers reasearch cost by 50% have a different effect when combined with the atlantians reasearch to lower cost by 90%?, example... instead of it going from 90% lower cost to 140% lower cost, it would
do you have less than 2gb ram? also, check to make shure your running version 1.05 of sins of a solar empire
no i am not compressing or using a trianer. might not be 20 min, time flys sometimes when im playing the game, but its pretty close to that. my game was a 77 planet (all colonizable, 20 of them urban) 10 player low number jumplanes (for the 10 fleet vs 1 ship epic feel) showdown game vs one empire (fortifier), two tca (fortifier), two of those flying saucer ppl (aggressive), two darks (cant remember), two kor ah (aggressive). before you say "well of course thats why fortifier
[quote who="FrostyHeat" reply="14" id="2108023"] Quoting SpardaSon21, reply 12Ha you think that's a lot of armor? The TCA get armor in the high 20 and low 30's. All that armor combined with shield mitigation = BRICK!. But nothing stays alive without support, or under focus fire of everything. To Danman this 7DS 2.0 cost up to 1.6GB memory? I check this in task manager wonder why so big? [/quote]
[quote who="Thoumsin" reply="6" id="2107339"] Quoting adecoy95, reply 4what would the empire do to defeat the atlantians? the way they are right now i would doubt an entire fleet could kill a cap ship First the ion canon who will stop the Atlantian capital... followed by the Golan who will cut the capital ship in little piece... with a fleet, it is not about the destruction power but more about mixing ship with the right abilities... by example, the atlantian avata
what would the empire do to defeat the atlantians? the way they are right now i would doubt an entire fleet could kill a cap ship
i know the atlantians are supposed to be more powerful than the other factions, but this is just silly, they have 109% shield mitigation, they fill out their tech tree in about 15 min, they deal a wopping 500-700 damage per laser, and they are not skimpy on the number of lasers.. every single one of their weapons bypasses shields completely couldent they be more powerful than the other factions by a smaller margin? or at least make the other factions capable of destorying an atlant
i dont play strategy games online because it is such a waste of time when you loose miserably with first person shooters, and, well, every other game i can think of, when you loose its only a little while till you can get right back into the fight and try again... strategy games are just crap for mp
[quote who="Mr_Blunt3d" reply="8" id="1940588"] Quoting Szadowsz, reply 7is there any possible way to get a stripped-down planet only version without those rogue stars? or one with them that i can edit them out? YES ITS CALLED SOLAR SINS....and i forgot where the link was.... [/quote] the link no longer exists, and i havent found anywhere else to get it
thanks for the reply, however, the thing is that once we are not longer connected for lan, the speed of the computer increases by a very noticable amount, but while connected, the speed is very very slow for the vista laptop. how much does the size of the map affect gameplay speed compaired to fleet size?
nobody knows why? some more info, my laptop has vista on it and my computer (xp) is the host
im having an unusual problem, when me and my friend play lan together, his computer runs really slowly, at first i thought it was just because it was a laptop he was playing on and that its just slow, but then today i dissconnected from the game, instantly and to me and his suprise, his game sped up dramatically, is there something i can do to make the game speed up while we lan?
wait, you can create a map for 16 players, but you can only have an actual 10 players in the game?
how do you get 15 ai in a game?
the new beta 2.0d keeps crashing whenever i try to play it
how long you think till 2.0 comes out?
download link is working fine for me, do you have noscript? did you enable filefront?
im sorry to hear that.
[quote who="makbar59" reply="1" id="1894191"]I think u shud wait.. for some of the othr mods to complete... yeh i think the halo mod is a longer way off than the SoA mod but it wud b much more entertainin to play im waitin to see how good the UNSC can b with no sheild.... makin another 7DS mod with only SoA is kind of a waste atleast wait for another two to add...[/quote] i would hope that he does not wait for more stuff to be added, its been quite a while si
i liked halo more than most fps games, most fps like call of duty and crysis has good numbers of weapons, that do the same thing, the weapons in halo are all different in the way they kill the enemys at least in one way or another (and in a bigger way than ammo or look)
my native language is latin!!! :P