roq

roq

Joined Member # 2512614
2 Posts 5 Replies 93 Reputation

The RPG aspects add a lot to the gameplay and for me playing the game as a sandbox RPG is a lot more fun than trying to find exploits to beat the AIs on insane mode. In that respect, I think that despite some improvements over other 4x games (outposts, unrest, limited settling areas etc) the game still suffers from city spam & dragged out middle/end game (In fact TBH, I haven’t actually finished a game for this reason). Also there is no progression across the map so that as your par

0 Replies 1,465 Views

I think that there should be a chance that when an empire colapses, it spawns pirates which would be the rogue leaders of the doomed race's military. I like that idea too and think it would have much the same effect

13 Replies 6,217 Views

I think he's talking about something to help out AI civs Yes - I think at present there is too much of a challenge hump - when u get over the hump the challenge disapears and the rest of the game tends to be just cleaning up weakened AIs - the issue is no longer in doubt but it can take a long time to conclude. Also the idea isn't really just

13 Replies 6,217 Views

I like your ideas. How about treating constructors a bit like freighters. ie sending a constructor to a starbase establishes a link and constructor route between the planet and the starbase so that all future constructors automatically go down that path. At the starbase end there would be a draggable area for each link so that you could drag the link from one starbase to another, delete it etc. This combined with ur idea #14 (ie click on a starbase as well as a RP) would really solve

53 Replies 22,896 Views

Currently when a civ declines it almost never recovers ie few planets = poor tech, poor econ etc. How about: When a civilisation is on the verge of being wiped out or sverely declining there could be a possible event that overthrows the current leader and creates an evil dictatorship. The dictator would have a number of special military and economic powers such as forced labour, suicide ships etc that would make the last few planets much harder to wipe out. If the civilisation recove

13 Replies 6,217 Views