I would like to have new anomalies appearing. I would also like an option to start game without flagship. That would make certain techs more important.
Gambler
I would not buy a ship pack. It's not a matter of money, I simply do not care much about minor visual additions. I will probably buy expansion, though.
I can't be 100% sure, but it seems AI misuses tiles with research bonus. (On medium intelligence level and difficulty.) Did anyone else see this on captured planets?
I have a planet that has 3 different description of the fact that I captured it in "details" screen. It's like: Yor collective captured this in 2228. # This planet was captured by Yor Collective in 2228. # Bla, bla, Yor Collective in 2288. It's a minor bug, but a game would be better without it.
I feel that trade goods buildings shouldn't be in the game. AFAIK, they can't be (re)moved. If you build dimplomatic tralslators somewhere, then you won't be able to use that land square ever again. They can be captured. It might appear to make sense, but think about it. How can you capture the right to distribute something (i.e. patent) through military action? And they simply feel wrong. What exactly takes that square