Bodyless

Bodyless

Joined Member # 2456650
34 Posts 373 Replies 336 Reputation

Also how long does it take to process the transaction,if I order tokens how long before I can spend them? depends on the way you pay for them. i used paypal and i could spend them immediatly, @Morberis: Flatspace is quite simular to space rangers. but the only thing flatspace got and space rangers does not, are 3D Graphics while flyi

15 Replies 59,963 Views

Anomlies that should give experience to crew of a ship do not seem to work. The dialogue that usually shows up when someone surrenders is missing. though the icon at the bottom right is still appearing.

143 Replies 83,560 Views

v.1.31: 1. bug: i am playing a neutral custom race.i get + in relations for my alignment at the acreans and the terrans in my currrent game. but i get - relation at the drath "cause of my alignment", though the are reported to be neutral, too.I also think this happened with the draths in previous versions, too. And researching xeno ethics by anyone does not seems to change this. 2. bug: the lighting of the end turn button seems to be bugged now. often it lightens up when there are s

97 Replies 34,477 Views

Email your savegames to gc2bugs@stardock.com if they crash reliably (please send them in zip format, not any others). i emailed a savegame in .rar format. do i need to send it again in .zip? (id 12200) btw winrar is free software...

8 Replies 3,707 Views

Personally I thought his question was answered in the first post! And i felt like there were still things to mention. Good for you, Bodyless. You've added one detail, the roll-aspect of combat, to an answer that wa

20 Replies 108,628 Views

I love threads where the starter asks a question but every poster just writes offtopic and wont answer anything. He did NOT ask how to defend planets. He did NOT ask how to invade planets. He did NOT ask what games you are usually playing. He did ask WHY the AI can invade his planets despite of the fact he got far superior soldering and technology. There are a few reasons: The exact power of your troop is randomed before each battle. this is what

20 Replies 108,628 Views

did you try changing you regional setting to german? then you should download the german version. you will need to do this anyway as the game itself also selects its language depending on your regional setting. if this doesnt help i dont know.

6 Replies 5,640 Views

But THEY declared war. They knew where my main fleets were located (in orbit near their own worlds), but they didn't had 1 transport ready. They didn't had 1 fleet located within striking range to wreak havoc among my fleet. Yes the devs made the ai just declare war when it thinks that you are going to attack it(to prevent a exploit where you pla

6 Replies 5,300 Views

When I see the readout at the end of the battle I have inflicted 5-10 times the damage the enemy did. You know that you opponent didnt got a chance anyway and you may have as well used large ships.

28 Replies 18,686 Views

Example: Think of it, you already have a +10% economic bonus (ressource? race?). If you take another +25%, you increase your revenue by only (0,25/1,1)%, since I don't think the additionnal 25% is composed with your former 10%. However, if you take a 25% morale bonus (speculation about the numbers), you may have 20% more peoples, and they ALL benefits from whatever economi

26 Replies 16,275 Views

this may be caused by the fact that earth got much more population. the foodproduction of earth is 10mt/w and of mars 5mt/w. (without any additional farms) which means there can be alot of more people on earth. and more population causes less morale.

5 Replies 3,010 Views

Well, if your are not using your social production, then a part of it is spent for the military production. But when you suddenly start building anything on the planet, all social industry will be used for producing your buildings intead of ships. Which looks like you would get more social production. If this is not what you mean, i guess this it is caused by your high research spending. the game first calculates your research and industry. which leads to your learning centers to have a

9 Replies 7,150 Views

Thats the whole point in rolling for each component. the numbers on the edges will be less frequently. the combat less random which was what the writer had in mind when writing. he just called it more fair.

28 Replies 18,686 Views

Oh and the zero production on reload bug is NOT fixed(completely). sometimes i get no production and sometimes the graph shows a missing production a few turns later without anything missing: Also when i reach 5000-6000mc/week tax income, it jumps and drops randomly by ~2000:

46 Replies 19,080 Views

I reloaded the game with the planet mentioned above and it got the normal foodproduction of 5mt/w now. too strange. I got some random crash i could not reproduce (doh!) And a new bug: When you are at war with Race A and Race B surrenders to Race A but you are trading with Race B, the trade route remains so that you are trading with race A, the one you are at war with...

46 Replies 19,080 Views