Cephelo

Cephelo

Joined Member # 2448434
0 Posts 9 Replies 73 Reputation

[quote who="mbaron888" reply="1" id="2247785"] Quoting Cephelo, reply 23 .OK, now try setting up a fight that isn't rigged to make your point. Take the same 19 LRF and 6 flak up against 7 carriers with 14 squads of bombers - let's see how that turns out eh? Nah. How about you do it then let us all know. The "rig" is this, fighters are the hard counter to LRFs. Knowing that then what do I need to do to protect them? They need flak.[/quote]And the point was if the

128 Replies 396,623 Views

[quote who="mbaron888" reply="3" id="2241420"]As TEC in Entrenchment I can build 20 LRF and 6 flak frigates and take on 7 carriers with 14 squads of fighters and I will only lose 2 LRF. I can't do the same in regular Sins. If I try that in 1.16 the LRF will all die. Please give it a try and see for yourself. It might be okay in Vanilla Sins but it nerfs carriers to kingdom come in Entrenchment. Addendum: Formed 19 LRF and 6 flak into a fleet (100 fleet supply) in Entrenchment v1.02

128 Replies 396,623 Views

They are 22 vs. 20 of the Discovery Sphere. Get enough Discovery Spheres and you can research very fast too. What you overlook is just how much earlier you can get NLCs compared to Discovery Spheres. You don't have to research Invention Matrix or Discovery Sphere first, nor do you waste any Social production building Invention Matrix' everywher

30 Replies 17,476 Views

You're buying all your buildings and wondering why you're running out of cash? Uh, stop buying all your buildings? The starting money is there for you to eat into while your economy and population develops. The only things I'll buy on a new planet is the first factory, and then usually only if there's a manufacturing bonus. Otherwise just let the planet build its own items and save your money for buying what's really import

7 Replies 5,558 Views

Being able to see and change planetary Focus from the Mgmt screen has been requested numerous times in the "Easy Tweak Request" thread. So many times I would be very much surprised if that tweak doesn't make it into 1.2.

3 Replies 2,814 Views

You knew what they were coming with and got waxed anyway - mistake on your part, not in the way the mechanics of the game work. (Attacker has initiative - which is as it =should= be since they're the ones attacking) The best defense is, as always, a better offense. That little bit of insulting one-upmanship outta the way the real answer to your question is Orbital Defense Management (so your defenders fight as a fleet instead of single

9 Replies 4,648 Views

It may seem like you're in good shape but you're not. 150/bc a turn on Large? Late in the game? That's usually when I'm making closer to 1,000bc a turn if not more. (Highest was 10,000bc a turn very very late in a Huge game) If you decide to get belligerent and start cranking out military ships you're going to get into financial trouble unless you do something to solve your money problem. (Yes, you have a problem - you're in the green but 150bc a

26 Replies 15,331 Views

This is an 11 page thread so forgive me if these have already been asked for: 1. In the civilization management window where you are presented with the entire list of planets, what they're building etc, please have an indicator of some kind that displays what the planet's current Production Focus is. Hate having to go through a ton of planets to check to make sure they're all set to Social when I get a new planetary upgrade etc. This

894 Replies 380,298 Views