So much for that inconspicous road leading to a nations borders.
rca50
Interesting point. I should try that out tonight at home. might be a loophole.
[quote who="Annatar11" reply="297" id="2789104"] Roads. They seem to be more strategic now. They have a 1 gp maintenance cost so building them all over seems counter productive. They mainly exist to connect cities to your capital for a trade route to generate extra gold. Harbors can be built on coastal cities to link them to your capital if it also has a harbor without having to build a road, but units also travel much faster on them.[/quote] Yeah. It appears that you
Things I've noticed about the changes. Roads. They seem to be more strategic now. They have a 1 gp maintenance cost so building them all over seems counter productive. Production. It seems to me that the production times are taking longer. Or is it the turns themselves? I do like the new layout. My wife is even getting interested. It's easier to handle for a "non-gamer."
I had a similar issue. I had these line in my debug. Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GalCiv2UL Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GC2EU Debug Message: Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net value named Serial No Debug Message: Could not open reg key HK