Difficulty levels are a combination of the AI's level and economy advantages/disadvantages. Fool : No adapting AI, 90 % economic penalty Beginner : No adapting AI, 75 % economic penalty Sub Normal : No adapting AI, 50 % economic penalty Normal : AI evaluates common tactics, 25 % economic penalty Bright : AI evaluates most tactics Intelligent : Full AI Genious : Full AI, 25 % economic bonus Incredible : Full AI, 100 % economic bonus Im not
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