Where would we find these programs and are they free to gal civ 2 end users?
Knightblade05
Where would we find the programs that stardock used that are publically available?
Don't worry that the majority of people want carriers!!! You will never see them--stardock does not listen to their fans!!!! Remember all those that wanted the cloaking device(didn't happen)---multiplayer(don't see it)---support for rookie modders(nope). There will be those that bash this post--including those that are officially with stardock(moderators etc.)---but prove me wrong!!! U could put a million posts up about wanting something---u will never see it!!!!
Rav I feel your pain---why can't stardock release some official modding programs to help the modders as well as some type of modding guide to go along with it---surely they are using some type of programs to develope this game---there seems to be little support from them to the modding community and I really believe this is why we have very few mods posted on their forums!!!!
Naw just wanted to get u all going---youre all to easy to get up in arms---besides we have been too busy on the star trek mod
Besides carriers could come in useful for a battlestar gallactica mod---ooops did i say that?
All im saying is its a great idea why the negativity? Does it really make sense of how a ship is upgraded in the game---the ship should have to go to a stardock or a CARRIER or something of the sort:)
#1-Instead of having a ship upgrade by itself in midspace why not require it to dock with a carrier or a space station. #2-Make life support systems more difficult to obtain and require ships to be escorted by carriers for long distance trips. #3-Make the carriers have high hit points but can not obtain higher weapons. I think carriers are a fantastic idea---open up your minds people---there is no reason to bash an idea----I really believe if it wasn't for people with open minds
MMMM Aragfore03 u caught me doing more working than playing of mod---I'll try playing myself and see what happens---if anyone else has had that problem please let us know---also im asking anyone that has any problems with the mod please post on our site at http://www.s31clan.com/stmod/index.php thank u:) WWW Link
Try this link WWW Link
Aragfore try downloading the constitution fix--with it is a new tech tree--I believe that will fix your problem
I also would like to see the bab5 mod pinned---every member on our team would agree that it was the bab5 mod as well as the example that was placed in the game that helped us enormously in building the star trek mod we were able to release!!!!!
Make sure u delete any star trek race configs that are in your My Documents\My Games\GalCiv2 folder and restart mod---if problem persists please let me know
The Gal Trek mod is still available!!! WWW Link
The Gal Trek Mod Is Still Available!!! WWW Link
the gal trek mod is still available!!! WWW Link
ok one more time on links -- sorry everyone WWW Link">Link [link="http://files.filefront.com/STrar/;5430948;;/fileinfo.html"]WWW Link
Oops try this for downloads--http://trekgalciv.awardspace.com/index.htm
And I should be shot for not mentioning that the Oberth was designed by Han!!!!!
oops lets try this again
Here is the new colony ship the federation will be using---note: no bab 5 ships were harmed in the process!
Go ahead and release the map editor animal--there are still those of us that would love to use it
oops and I forgot to answer stofsk's question--the reason i used the bab 5 ship is we dont have a colony ship modeled yet--so i used the bab 5 ship to #1 see if it would work as a colony ship and #2 reminded me of the botony bay which housed Khan and was my favorite star trek movie although first contact ranks up there too:).
To future guy and stofsk---please visit http://renhan.s10.forumsplace.com/index.php and post your comments and ideas---as well as anyone else thats takes the time to read this---we want to make the best possible mod we can---any ideas or comments would be great and if u would like to help that would rock!!!!