Spaceman 123

Spaceman 123

Joined Member # 2398229
3 Posts 4 Replies 215 Reputation

For some reason I could not find a reference to this bug anywhere on the forum. Maybe my search keywords were bad. Anyway, I just started a large galaxy game and decided to build a Kol cap ship, i thought i mis clicked, so i canceled production and noticed that I had accidentally canceled the Kol which I had selected correctly after all. So then I notice the cost of the Kol has been added to my resource pool. I proceeded to do this with all of the cap ships available and discover that you can am

8 Replies 2,866 Views

As long as we can still choose to use only one capital ship's ability at a time. To clarify, I don't want to hit the flak ability and have my most distant capital ship also waste flak (antimatter) when it isn't even near fighters in the grav well. I think a good way to do this is to use a hotkey, such as ctrl - q or something to have all of those types of ships do that ability. This would preform the action for all of the ship type selected in the active group. what do you guys think?

6 Replies 17,304 Views

I had a battle in an enemy's grav well where i see this icon that looks oddly placed, I thought it looked a little high, and I rotate the view and I see what i think was a cobalt light frigate wayyyyyyy up there on the z axis above the grav well. it was probably the width of 2 or 3 grav wells above the planet. I dont know what that was supposed to be. I have not however had the problem of ships slipping too far past the grav wells. At least I dont think i do, if i did i didnt notice.

17 Replies 4,963 Views

I disabled the option of the rotating camera view and this time the behind menu animations were a lot smoother than the first time, something i forgot to mention. Unfortunately the game still crashed and this time the sound started kind of "echoing"? it would repeat itself in small chunks, but it was not working and froze so i had to end process How do i reinstall the beta incase that fixes anything?<b

7 Replies 2,692 Views

When i got the beta a few days ago it was working just great, it was not lagging at all. Yesterday the game would seem to "buffer" a little and lag while it did that then be working just fine until I exited. This "buffer" would only last about 6 to 10 seconds. I opened the game today about 3 minutes ago and opened my saved game, and then clicked the invert y camera control, now when i push the mouse forward it would rotate differently than before, obviously. But Then the game became incredib

7 Replies 2,692 Views

wow this is great! lol im losing but im really impressed by the torians. They have so many worlds now on the huge map that it takes a while to scroll through them on the trade screen. Im getting so owwneed though, its only been two games years and they have all this high level tech. I am playing on tough, and set it to random opponnents and random intelligence. Next time I'll lower the bar...... <img src="smiles/BigSmile.gif" border=0 ALIGN="absmiddle

0 Replies 2,857 Views

Blender keeps giving me this error, when i start it up 'import site' failed; use -v for traceback i cant open any .xml files

133 Replies 59,108 Views

Guys I have been reading a lot, and I mean a lottt of great ideas. I liked most of these, but there were some that I felt were just too extreme. It would be a good idea for Stardock to make new ideas they like, especially those that have a big change on game play, optional. If these extreme ideas are not optional, then some people might be pushed away from this great game.

0 Replies 1,933 Views