I'm the same as you almost to a T: love RTSs, aweful at micromanaging. I grew up in the Command and Conquer days playing multiplayer with friends over a 14.4K modem. Back then as more units were built, the slower the game ran allowing me a chance to keep up. The next evolution of RTS for me was Supreme Commander with battles of 100+ units and bases with 20-40 buildings (or more!). In this game, base building/denfense planning was extremely important to prevent a rush destroying your b
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