I name My Ship if their Exp. (Hit points) justifies upgrading 'em.
yankeefox
Thats the biggist problem I have with the upgrade You are not buying a whole new ship. And if the point is to discorage upgrading Why? All I really want is for one of the companies to do the upgrade slower and at a much better price.
I like the knew function. It was highly annying removing the compents that I intented to replace. Beside A new mix is just what the upgrade is about. Without having to redesign the structure
While this bug has cause me to click clear space between each ship it is hardly what I would call "Game Critical." Which is why it might take a while to fix. Acknologment of the bug would be nice. So Far there support seems to be atleast better than other companies.
I believe that each ship rolls to it total attack each round U roll a defense agianst each ship each round he rolls a 0-7 and you roll 0-2
Does anyone find refiting a ship that orginally cost 200bc to a ship that now cost 300bc for the bargian price of 600-1000bc just a little out of wack. It is fine or a nearly i nstantaneously upgrade (1 week). But a Slower option 4-8 weeks for something around 150bc would also be reasonable.
I like the blue print idea alot. And since u could not sell until u assimlated it would slow down the trade alot. And everyone is right no coutry in there right mind would ever trade their best military tech to anything but a close ally(even then, warily in fight for their life ie US and Britian in WW2)
My experince at low tech levels a fleet of 3, 2 att 1 def beats a fleet of 3 3 att 0 def everytime. With a loss of one ship about half the time. Offences ship will average .75 points per round per ship, Defence Ship will average 1 point of damage per round per ship. Based on an offensive roll of 0-3 and 0-2 verus defence rolls of 0-1 and 0-0