silvaril

silvaril

Joined Member # 201277
0 Posts 6 Replies 76 Reputation

Heya One thing I have not seen noted: Is there going to be any limitation on the debt that an Empire or Kingdom can get into? I have an Empire in my last game that is at -32500 Gildar in their treasury, yet still has stacks of troops wandering their lands under their control for defense...

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Heya Have Creatures be spawned from Creature Lairs. This gives each type of creature a set location to roam from, and gives players the option to wander in and wipe the lair out, thereby ending Creature spawns for that type of creature in that area. ( assumes you can win that combat ) Lair tiles should be exclusionary of City influence, unless the game is altered to allow for Diplomatic take overs of the Lairs, thereby allowing for additi

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Heya [quote who="Snedly" reply="69" id="2747255"]Discussion of caravan issues aside, fixing the full on land rush issue would be good way to mitigate the tedium that quickly follows the early stages of the game. [/quote] I'm inclined to think that would exacerbate the uncontrolled lands spawning mass irritation though, which same is not just for caravans given that they will also attack settlements... :) I think I would prefer t

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Heya I am at a loss to understand why the armies and population of the Kraxis Empire ( NPC AI ) in my current game are still holding out for their payroll to arrive when the Empire is listed as being at -32500 Gildar... I thought it odd that the Empire could hit -13000 Gildar when I first noticed this, surely some units would rebel when after 100 turns their promised Gildar still hadn't shown up, but to find that said Empire could hit -32000+

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Heya I bought SR2 boxed when it came out in NZ, only to find that the ANZ version was CD, not DVD, and didn't include SR1 as a result. (I use a USB optical drive to play StarForce games) Very disappointed in the lack of SR1, but very happy with the SR2 game Mildly disappointed that I can't move the license from the boxed set into TGN though ;(

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